Devlog — Oct 5 - Oct 12
Guild Hall
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The castle's original furniture is gone, so guild leaders can decorate the hall from scratch
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Guild rooms are now a house of their own, with stone walls, a wooden floor and a door, instead of a chamber of the castle
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Your room has its own Steward: decorate your room, open it to visitors, visit other members' rooms, or leave. The hall Steward lists only the hall's options.
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Furniture now has an angle window, like Luna's: click the floor to set a piece down, turn it with the arrows or the bar, then press Place
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Click any part of a placed piece to turn it, move it or store it. Placing furniture outside your room's walls now tells you so.
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You can now turn the camera freely in the Guild Hall and member rooms
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30 guild champions, from level 15 to 42, listed ten per page at the Steward. Summons cost guild points, and every kill counts toward the new monthly Guild Bosses ranking.
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Guild Base shop: new Enchant Crystal Box and two protection-glove boxes
Dungeons and Bosses
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Nightmare Forest: mini-bosses wait at the back of their rooms behind their own guards, monsters are spread through the dungeon, and necromancers can cast an area Fear
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Nightmare Forest: on Easy and Normal the boss now looks and fights like Amon the Shaman
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The Dryad Queen's Grove: the Elder Sylbanus and the Thornmother fight beside their own guards and have new attacks. At half health they call their guards back, with a warning on screen.
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The Dryad Queen's Grove: monster packs are now spread across the whole grove
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Fugitive Palace: darker, torch-lit lighting with the walls still visible. The east gate opens onto its corridor once broken, and the gap in the wall beside it is closed.
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Thunderdrake Aerie: the camera now uses the Flying Dragon angle
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Monsters and bosses rebalanced to their difficulty
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Dungeon rank boxes: fewer fragments and relics on Easy and Normal
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Mentor bonus: sync down and clear a dungeon with a lower-level player to earn 2 Time Coins, up to 3 times a day
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Raids: the raid entry window has its own Level sync checkbox
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Level Sync: the character window (C) shows your synced level, attack and defence while synced in a dungeon
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A party filled with bots now enters the dungeon you picked instead of Hypit Cave
Classes and Skills
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Archer: Concentration fires an arrow and puts you in concentrated mode for 20 seconds: Physical Attack +30% and more Attack Range, but you cannot move
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Fighter: Shield Attack and Charge now deal the damage their descriptions state, and Shield Attack still heals you over time
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Female characters now use their own voice on skills that played the male shout (e.g. Frozen Nova, Ice Blaze, Dryad Root, Plague)
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Skill tooltips now list every effect the skill applies
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Warrior Rush shows its barrier effect again
Monster Cards
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While transformed, your basic attacks take the monster's element and you resist that element
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Regeneration is now a percentage, and every card tooltip says what it gives and names the card's element
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Selecting a monster shows its element on the target bar, for example "Lv12 Mad Boar (Ice)"
Gear
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GP equipment line completed up to Supreme Commander: Merit boots, gloves, armor, helmets and class items, Insignia of Merit IV-VIII, a Supreme ring, the Commander's Medallion and the Supreme Commander's set, traded at Enyalius
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New Supreme Commander's weapon (level 90, one for each weapon type), traded at Enyalius for 2 Supreme Core and 20 Sacred War Coin
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GP weapons now carry Rage and GP armour carries Guardian (bonus damage dealt to, and less damage taken from, other players)
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Masks are cosmetic only: no stats, no set bonus, no enchanting
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Masks, wings, capes and auras can be worn at any level, and their names no longer carry [Event] or (Permanent) tags
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Tome of Power: the character window and the book show the bonus your old gear gives
Crafting and Professions
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Beryl in Gaiyan is now the one Handicrafter counter. Onyx, Alder and Fortuna are gone; Beryl stands where Fortuna stood and sells all their goods.
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Beryl's new Item Creation link makes marbles, rods, monster cards, Time Coin items and Smith tools. Staves are crafted only at Beryl, not at the anvil.
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One gathering and one crafting trade are active at a time. Switch any time from the Trades tab with no cooldown or cost, and each trade keeps its level.
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Gathering trades can be learned from level 1, crafting trades from level 10
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Chemist: new Greater and Grand Gold Potions, for +50% and +100% gold
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Green gear can now be disassembled, like white, pink and blue gear
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The crafting level filter now also applies to the recipes inside the Chemist's Alchemy lists
Titles
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39 new titles for the dungeons above level 40, the last two raids, each field map and levels 50 to 99
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New title: Fashion Icon, the monthly prize for topping the Fashion ranking
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Every title bonus now helps every class
Costumes and Mounts
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New costume: Frieren and Himmel, the September costume contest winner designed by Kenta, sword and staff included
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Wardrobe: 91 new costume sets to try on, refitted to Edda's characters, and the wardrobe now previews all 127 sets
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Thirty-day versions of 29 costume sets
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60 mounts from Luna Online are in the Mounts window (Ctrl+M) to try on. Click one marked "preview" to sit on it; only you see it.
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More costumes, armour, gloves and boots now match your skin tone, including the Sun Wu Kong costume and the fairy, leather and plate sets
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The Priests of Death set, the fashion contest prize, now has its own inventory icons
World and Economy
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Gaiyan Town has a day/night cycle shared by every player: 80 minutes of day, then 40 of night
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New Modern colours look: a softer, less saturated palette. Prefer the original? Untick it in the launcher under Options > Graphics.
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Battle pass season 1: weak rewards replaced by coins, potions, moneybags, pet food and four 7-day mounts on the premium track. Marble rewards are doubled, and the last premium reward is an Enchant Crystal Box.
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Icarus shop: Book of Class Change, Book of Equipment Conversion, Rune of Reappraisal and Skill Reset are free during the beta
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Quests: early levels can level up from quests alone; quest EXP tapers off toward level 40
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Items now sell to NPCs for half their NPC price
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Persephone and Aavanor have left the world, along with Persephone's daily quest
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Merchants now open their shops: Gale Wind, Bolt Wind and the Armor Merchants in town
Interface
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Ctrl+Z (Toggle Interface) hides the whole interface for screenshots
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Title window: lists every title, not only the last 100. Clicking one shows its name, how to earn it and its bonus.
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The Battle Stats key opens the Sacred War status board; the board's title shows the server clock, so hover it to see every war time of the day
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Dungeons: the Exit button on the results screen takes you out of the dungeon
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Thirteen new loading tips, and the older ones brought up to date
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Shorter consumable descriptions: just the effect, cooldown, level and crafting profession level
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Panacea I to X, the Sap materials and crafting materials now have their own icons
Portuguese
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NPC dialogue, quest text and equipment descriptions are now translated
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Interface text and button labels now fit their windows in Portuguese and at high display scaling
Item Mall
- New Masks shelf: 72 thirty-day masks, three rotating in each week
Fixes
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Switching characters without restarting now loads that character's trades and their skills
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Goblin Deepworks and Nightmare Forest maps now show where you actually are
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Costume icons fixed: Mirai, Ren and Feam outfits, flag capes, wings and the mermaid outfit on male characters, and costumes added since El Chavo
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Costume hats, hoods, hairstyles and halos show again and sit properly on your character's head
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The Invasion Victory buff shows the real time left on its EXP bonus
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NPCs now face the right way, including Beryl and Basil
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