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Меню

1.0.0023 Hot Fix

** Patch**

  • Adjusted Code Stone to reactivate active laws before destruction, when restored.
  • Added 4 new hairstyles for the leader.
  • Added scroll bar on Task Condition function.
  • Adjusted height of weather so that rain or snow would not created under high roofs.
  • Changed Storage’s Store or Release setting’s Default function to “Active All” and “Disactive All”.
  • Added section that shows ingredient stored in the storage when choosing the products on structures.
  • Added exclamation mark on the resource that is in short of when producing resources.
  • Ratizens who revolt will no longer be unassigned from workplace automatically.
  • Adjusted Fishery’s maximum depth of fishing. (2tiles → 3 tiles)
  • Lift Rope blueprints can be placed on the other tile-structures, such as walls, ladders, and roofs.
    • Currently the other way around is not possible, and this will be fixed on the next update.
  • Motion that the doctor had before carrying the Wounded Ratizen got removed. Doctors now works with better efficiency.
  • Resource list when choosing the storage for the Production Structures will now display maximum capacity and currently stored amount of the storage.
  • The leader will now have special effect on falling when wearing Bat Cape.
  • Improved visibility of option adjustment function on placing blueprints.
  • Photo mode now cannot be used in the Dungeon.
  • Added new recipe to make Grilled Fish with Angler Fish.
  • Added new recipe to make Lime Powder with Coral.

Bug Fix

  • Event: “Foods for the poor” now shows the texts properly.

  • Event: “Foods for the poor” now has a proper cool-time.

  • Trading: Error codes would not be displayed when using trading UI way to quickly.

  • Trading: Expiration date is now displayed properly as measured.

  • Statistics: Now measured properly after exiting from the dungeon.

  • Ratizen details: Hypertension now appears properly when it’s the cause of death for a Ratizen.

  • Ratizen details: Improved readability of Ratizen’s general status page.

  • Game Menu: Days of playing appears properly on the game menu.

  • Game Menu: Fixed the bug caused by changing HUD option in the game menu.

  • Game Menu: Sound in Background option no longer mutes the game.

  • Fixed icons that were not changing their sizes when using default camera function.

  • Fixed controller button icons are not displaying properly.

  • Fixed unlimited healing power of Weaszards. They will now have area limit.

  • Fixed the bug that the Ratizens enjoying school too much. They will no more prioritize to visit school all the time.

  • Fixed the bug that the Fragile Ratizens keep visiting hospitals repeatedly.

  • Fixed the bug that some objects continue to grow during the winter.

  • Fixed the bug that used up crematory is displayed like the new one when destroyed by the enemies.

  • Fixed the bug Silviculture Post is burning on the backside when destroyed.

  • Fixed the bug that using Admin Function canceling the sleeping motion of the leader. It will now awake the leader properly.

  • Fixed the bug that Wounded Ratizens acts as if they are climbing down from the upstairs when placed on a bed.

  • Fixed the bug that blueprints of plants are not appearing when using the Large Garden.

  • Fixed the bug of scarcely-canceling all issue on changing the plant on the Gardens.

  • Fixed the bug of remaining criminal effect even after the Ratizen becomes in peaceful state.

  • Fixed the error happens when prosperity levels up while using filters.

  • Fixed the error happens when using Hero’s Pickaxe on weasel tiles.

  • Fixed the error happens when save and load after unassigning Ratizen from Hygiene structure.

  • Fixed the bug that the modified commercial laws affecting on the next game.

  • Fixed the error scarcely happening when snow melts.

  • Fixed the number of food resource UI to not break the line even after 100k.

  • Fixed the research progress appearing oddly on left top alarm when researching 0 point cost research.

  • Fixed storage on task condition’s resource amount check to check the “Get from Storage”.

  • Already placed plants objects no longer deactivates Weasel Dungeon.

  • Fixed the bug that the Weasel Dungeon can be cleared repeatedly.

  • Fixed the error happens when Silkworm fall down to death.

  • Fixed error occured scarcely when save and load.

  • Added new icon for hospital.

  • Fixed word highlights in some languages that were showing differently.

  • Fixed vertical attack area of enemy weasels.

  • Fixed falling issue of allied soldiers when jumping over a gap.

  • Fixed Piggy’s pattern continuing issue even after the boss gets stunned or slayed.

  • Fixed statistics page to measure the resource amount properly.

  • Fixed not-spawning weasel tend issue when new weasel spawining points are placed.

  • Fixed a lock icon appearing on some items in the Royal Forge.

  • Fixed the issue that alarm showing on left top side even when Ratizens are sufficient of everything.

  • Fixed the but that some structures cannot be placed under decorations.

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