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FEZ v1.11 Patch Notes

Hey there!

Right on time (sort of) for the Summer Sale, here's a juicy update for FEZ. The Windows version is the first to update, Ethan is working on the Mac and Linux updates as I type this; shouldn't take more than a day.

Without further ado, here's the changelog :

  • Screen will no longer pillarbox, only letterbox, whichever resolution is chosen. This enables arbitrarily wide resolutions (multi-monitor)

  • Added borderless fullscreen toggle in video settings menu (workaround for AMD flickering bug)

  • Added power saving mode (-ps), also accessible through Launch Options dialog. This mode may make the game run at a slightly lower framerate than your hardware is capable, but significantly reduces CPU usage, which makes it preferrable on laptops or hardware susceptible to thermal throttling

  • Fixed rare case where waterfall would never open

  • Added fix for old savefiles with the telescope double-item spawn glitch

  • Sound effect volume now affects map navigation sound effects

  • Added additionalDeadzone entry to settings file, and made gamepad thumbstick deadzone wider by default

  • Separated X and Y look invert based on player feedback (old option affects both on first run)

  • Removed OptimusFix from Steam launch script, since it caused more problems than it fixed

  • Merged in new version of music streaming library which should lead to better performance

  • Music streaming CPU usage fix applied to Mac and Linux versions as well

  • Garbage-textured blocks no longer rendered in perspective view

  • Fixed credits entries

  • Clock tower level has more permissive fall damage

  • Traversing levels downwards with flying cheat is easier

  • Fixed bright edges on some 3D art objects

  • Fixed minor collision issues

The "power saving" mode is not enabled by default, it's a Launch Option, though I highly recommend you try it out. You may drop a frame or two, but in combination with V-Sync, I think it's the nicest way to play the game right now.

It's not a small patch; let me know in the GetSatisfaction support forum if something broke. It's been tested pretty thoroughly though.

Enjoy! Renaud / Polytron

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