Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Everwind Demo Hotfix #1

Hello Explorers!

Thank you so much for all the feedback you’ve shared with us so far. We’ve been working hard to address the issues and polish up the game. This update brings a bunch of fixes and improvements based on what you’ve reported.

Full changelog:

UPDATES

  • Due to potential crashes and bugs, the chunk draw distance range was limited to 0–1. The option to increase it has been disabled.

  • Challenge increased – Skeleton King now has double HP, deals +10% more damage, and grants 10x more EXP.

  • Staffs now deal approximately 20% less damage.

  • Added a Field of View (FOV) setting (note: this is an experimental change and can cause issues!).

  • Added a Mouse Invert option for Y axis.

  • Increased the chance for Blue Crystal Dust to appear in urns, vases, and barrels.

  • Wraiths now drop more coins and also drop Blue Dust.

  • Reduced all dungeon traps durability.

  • Energy generators can now be destroyed using axes.

  • Block Information option is now enabled by default.

  • Honey and Egg now have Alchemy aspects.

  • Arcanist and Engineer skill categories now display information indicating they are unavailable in the demo.

  • The Sandstone Fire Pit recipe now uses Palm Logs instead of Coal.

  • Camera sensitivity option name has been updated for clarity.

BUGFIXES

  • Fixed an issue where chests did not retain their contents.

  • Fixed an issue where controls could freeze after opening chat while piloting a flying ship.

  • Fixed a bug preventing the DLSS Frame Generation setting from saving properly.

  • Fixed an issue where the DLSS quality setting kept changing after saving.

  • Fixed an issue where players couldn’t pick up items if the host’s inventory was full.

  • Fixed pathfinding issues – mobs no longer get stuck on mushrooms or other small ground objects.

  • Fixed an issue causing full item stacks to be deleted when using Shift + MMB on items located in the hotbar.

  • Players no longer hear the “tool break” SFX from distant players using broken tools.

  • Fixed an issue where enemy special attack SFX could be heard from too great a distance.

  • Fixed sound distance issue where rat SFX could be heard from too far away.

  • Corrected several weapon names.

  • Swamp Plank blocks and planks now correctly drop Swamp Planks instead of Rotten Planks.

  • Covered Minecarts in mines now drop ores when destroyed.

  • Fixed a bug causing items to disappear when moved from the hotbar to the full inventory  using Shift + LMB.

  • Fixed an issue where enemies did not stand up after spotting the player.

We’re also aware of the crashes some of you have been experiencing. Thanks for sending in your reports - they’ve been super helpful. Our team is actively investigating and working on solutions.

Onwards to the skies,

Enjoy Studio

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения