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0.6.3e Patch Notes

Bug Fixes

  • Fixed an issue where some shoes have no stomp sound.
  • Fixed a bug where the state of landmines was not saved correctly.
  • Fixed a problem in the fast food restaurant scene where photo mode did not hide all UI elements.
  • Fixed an issue where NPCs could not equip weapons after using a medkit.
  • Fixed a problem where NPCs would gradually wander far away after being ordered to stay in place.
  • Fixed an issue where NPCs had no footstep sounds.
  • Fixed a bug where NPCs failed to execute attacks on their designated targets.
  • Fixed a black screen issue occurring on RTX-series graphics cards after installing new drivers.

Improvements

  • Added hit-reaction animations for zombies with yellow and green crystals on their heads when they take non-damaging hits.
  • Zombies with yellow and green crystals on their heads can now be damaged by any weapon while they are downed.
  • Players can now adjust the camera position using the left stick or movement keys while looking in a mirror.
  • Added a "Reset All Colors" button to the outfit interface when looking in a mirror.
  • Added a "Save Preset" function to the makeup interface when looking in a mirror, allowing makeup, hairstyle, and body parameters to be saved and switched between multiple presets.
  • DLC and Mod now support multi-language localization.
  • Optimized the aiming mechanism for smoother operation.
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