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(20/01/2016) Patch Details

** So before we get into the nitty-gritty, we'd like to apologise for the belated release of our latest patch notes - the game launch in Japan yesterday and had the team rushed off their feet and we needed solid confirmation on what actually went into the update - as you can see it wasn't a small download. We know how important these updates are to you and in future we'll make sure our patches and notes are released correspondingly. **

So our latest Patch (1.1GB) includes a few alterations to JC3 for the Japanese release of the game. It also contains some improvements to online functionalities, and stability. Here’s a more technical breakdown of what the patch includes:

  • Japanese Audio added

  • Online -- Protocol change for GetStats to reduce server bandwidth -- Further improvements to GetStats, adding zlib compression to the response

  • Stability -- Fixed raycast scheduler threading issues

The Just Cause 3 team continues to work on optimisations and fixes. Thank you for your feedback so far, we want to let you know that your comments aren’t falling on deaf ears. If you have any questions for us, please fire away below!

  • Just Cause 3 Team
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