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RAM V0.6.3 PATCH NOTES

This patch addresses those issues found over the past few days. Thank you to everyone for a good first week of RAM! Please continue to report bugs and give feedback, we will make sure any issues get addressed.

We are working on Update 1 for Early Access which will include more large scale adjustments (like Tachi buffs). We expect this update to be released mid-late December, we’ll have more information soon!

Adjustments:

  • Added re-read tutorial to the fishing menu

  • Replaced screenshake toggle with a slider

  • Adjusted background dialogue slider speeds

  • The info menu now layers over the upgrade selector

  • Removed Swap Targeting timer on Gamepad

Fixes:

  • Fixed an issue where the background dialogue speed slider could make it have no delay

  • Fixed an issue where Tachi would not draw a sword if you swapped in while it was slashing

  • Fixed an issue where the Wave 20 unlock for Perimeter Defence would not trigger correctly (completing any wave 20 or higher will now cause the unlock)

  • Fixed an issue where rebinding swap would cause the bumpers on gamepad to not change selection compatible menus

  • Fixed an issue where multiple tooltips could appear when using the info menu in the shop

  • Fixed some missing wall colliders and visual issues on some floors

  • Fixed some visual issues with the Angler and Gladiator Deadlift skins

  • Fixed some audio not being assigned to the correct channels

  • Increased Map screen swap point size to address swapping issues

  • Fixed some typos and strings

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