Public Online Playtest – With Full Modding Support (June 5th, 6PM CEST)
🚀 Public Online Playtest Starts Tomorrow – With Full Modding Support!
I am excited to announce that the Public Online Playtest for The Karters 2: Turbo Charged launches tomorrow June 5th, 6PM CEST— and yes, modding is included!
🛠️ Modding Support is Live in the Playtest
Thanks to your community feedback, I've decided to include full modding support in the playtest!
• Custom characters and vehicles • Custom tracks (with Time Trial leaderboards) • Private lobbies with modded races • You can create and publish your own mods!
The Steam Workshop is fully functional in the playtest build, but
⚠️** Important Information About Mods.** Please note that the Steam Workshop for the playtest operates separately from the main game's Steam Workshop. This is a Steam requirement that cannot be changed.
What this means:
- Only mods that creators specifically re-publish for the playtest version will be available
- You won't see every mod from the full game during the playtest
- You can create and publish your own mods during the playtest phase
- Most active modders will continue to have access to the beta build
Want to see all mods for the full version? 🌐 (https://steamcommunity.com/app/2269950/workshop/)
🎮 What’s Playable in the Public Playtest?
• Single Player Challenges • Online Multiplayer • Split-Screen & Online Split-Screen • Full Modding Support • Custom Tracks (playable in private rooms) • Cups & Team vs Team • 4 Official Race Tracks • Road Breaker Game Mode • Time Trial (custom track leaderboards included) • Races With Items
💬 Want to play online modded tracks in private lobbies? Join our Discord — players will be hosting private lobbies and connect here! 🌐 (https://steamcommunity.com/app/2269950/workshop/)
📅 Playtest Runs Until June 15
The playtest runs through June 15 (full day included).
How to Join: Register for the playtest at 👉 Request Access to the Playtest and press "Request Access to Playtest" on the homepage. Don't forget to invite your friends and help make this playtest a success!
🙌 Let’s Make It a Great Test!
I'will be actively fixing bugs, improving stability, and polishing online features throughout the test phase.
P.S. I'll keep you updated on development progress and improvements during the test period[
🏁 See you on the track!
— Sebastian
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