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Weekly Update #30/31 (v0.1.31.0) - New Icons & Weapons Playground v2!

🧩 New Weapon Icons

Weapon icons have received a visual upgrade with a more detailed and readable design.

  • Each icon now clearly shows the weapon itself

  • New decorative borders indicate the weapon type

    • Example: shield icon for defensive items

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🎯 Weapons Playground Tasks

We’ve added 23 new weapon tasks designed to help you better understand not just the basics, but also more advanced techniques.

Each challenge now includes a helpful tip, so you can learn how to use every item effectively.

Some examples include:

  • Destroying a Portal Gun effect using the Hammer

  • Dashing through closed gates with Teleport Dash

  • Using Healbot to survive a killing blow

This is part of our ongoing goal to make items easier to learn and master.

Additional improvements:

  • New challenge completion animation

  • Dynamic key binding updates when switching between keyboard and controller during the tutorial

  • Adjusted Tank behavior in Weapons Playground to match race behavior

  • Fixed incorrect descriptions in the wiki


πŸ”Š Audio Adjustments

We’ve continued refining the game’s audio balance to improve clarity and reduce noise.

Changes include:

  • Routed Item Box Breaking SFX to the SFX bus

  • Routed Item Box Roulette SFX to the SFX bus

  • Routed Checkpoint Gate SFX to the SFX bus

  • Reduced overall loudness / noise

  • Minor balancing tweaks

More audio polish is coming in future updates.


πŸ› οΈ In-Game Editors (Work in Progress)

We’ve officially started working on in-game editors for characters and tracks.

It’s still early in development, but this will be a big step forward and something we’re really excited about.

We’ll be sharing more details as development progresses - so stay tuned πŸ‘€

Π§ΠΈΡ‚Π°Ρ‚ΡŒ Π² Steam β†—

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