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v1.0.4 Patch

v1.0.4

** New Galaxy Required**

Added

  • New “Enhanced Capacitor Recharger “ - has twice the standard recharge rate

  • New Starter Ship “Junk Hound” was made using random set of parts.

Changed

  • Doubled the size of planets

  • Doubled the average sector space

  • Increased all thrust outputs for all engines, boosters, and maneuvering thrusters.

  • Adjusted the base price of all resources to reflect value of goods and rarity.

  • Increased range of sensors.

  • Increased max possible number of satellite objects around planets

  • Increased mining yield chance for all mining lasers to 75, 80, 85, and 90% from lowest to highest.

  • Significantly increased weapon damages across the board

  • Reduced missile launch fire rate. there will be a longer delay between fire sets.

  • Doubled the health of Kinetic Field Generators.

  • Doubled Reactor output

  • Doubled Capacitor Recharge rate

  • Tweaked galaxy generation so that system links are a little closer together.

Fixed

  • Fixed name reversal for Drone Launch Platforms

  • Fixed name reversal for Drone Enhancers

  • Fixed a huge miscalculation with the way modules stats were scaling. As a result they have less capacity, so subsystems should fit their corresponding modules better, and overall mass will be much less resulting in making it easier to make ships faster.

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