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Игры по онлайну и скины по объёму продаж

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0.16.1 Optimization & Bugfix Update

Hello everyone. Today I have some optimization related things to release. I wanted to hold off a little longer to finish character updates but there have been reports of very bad performance and I think I have the solution for the most part taken care of. This is especially important for AMD graphics card users.

Changelog

  • General performance improvements

  • Night lights on colonized planets

  • Planetary map shaders simplified and optimized significantly

  • New bad character traits

  • New really good character traits

  • 1% of characters will generate as "great people" and get very high stats and other big bonuses

  • You can now pay stability to recruit characters

  • CPU optimizations for backend logic

  • Fixed crash bug with AI returning territories to itself

  • Workshop Items can now include .json files which modify game content

  • Changed workshop item creation workflow

  • Protectorates now give unrest reduction but also reduce assimilation

NOTE

I have recently updated Engine versions for the project. This means there are a bunch of small incongruities I may have not found yet, so if anything looks out of place let me know.

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