Experimental 0.18
Hello everyone, I have a significant set of updates today. Here is the changelog:
Changelog
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Subregions enabling can now be selected at game start, but cannot be changed once the game has started
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New mod defines editor tool in the mod uploader section. This tool will do the formatting of the json files for you, and help build new mod content.
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Research costs reduced by ~20%, but education rate reduced by 50%. This is intended to make research faster in the early game, but slower later on.
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New AI Nukes option to disable AI bombing with strategic weapons
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AI desire to build spaceports and spaceships increased
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Polycrisis severity reduced effects
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Costs of buying/selling resource capacities reduced by 75%
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Trade barriers and market fee reduced overall
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More tooltips
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New wonders
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Bug fixes
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