UPDATE: Lots of bug fixes!
Today's update fixes lots of bugs!
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Fixed a typo in the first cutscene of chapter 2 ("パーフェイ").
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Fixed some visual bugs where products would sometimes reappear after cutting.
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Fixed a visual bug where the debris for flip-cut products would sometimes appear in the wrong place.
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Fixed a simulation bug where products being flipped would sometimes incorrectly collide with products in their bounds.
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Fixed a simulation bug where products that were pushed next to each other would sometimes incorrectly collide.
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Fixed a simulation bug where products grabbed by a sliding arm would sometimes be dropped when cut.
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Improved performance, sometimes massively, when running the simulation in reverse.
There are a lot of simulation changes in this update! If you see anything that looks like we broke something, please send me an email (zach@coincidence.games) so that we can investigate.
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