⛓️💥 Trap Cards
✨ Features • New Mechanic: Traps 🙇 Zard • New Status Effect: Snared • New Cards: Bear Trap, Landmine, Snare • New Trait: Trapper
⚖️ Changes • Adjacent units may now swap tiles • Windfalls are lockable • Stun now breaks Fortified status 🙇 Kanavoy
🐛 Bug Fixes • Collect progress is preserved when upgrading Worker units • Units trigger Evil Eye by walking into line of sight 🙇 Nehznehz • Fixed an exploit re: moving units, rerolling, and undoing in a specific order 🙇 Rief • Fixed an exploit that prevented enemies from counterattacking after undoing their death 🙇 Rief • Fixed a bug caused by returning to the main menu immediately after levelling up 🙇 Jinsaku
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