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Patch 1.0.05

General

  • Changes: Masterwork gear no longer grants an experience bonus and now provides 5 bonuses.

  • Changes: The layout for comparing three implants in the arsenal has been refined.

  • Changes: Operations no longer generate more than one soldier rescue mission at a time.

  • Changes: A new formula for calculating experience and rewards in operations has been implemented. Heroes receive more experience at lower levels and less at higher levels.

  • Changes: You can now add active skills directly from the talent tree of the corresponding class.

  • Fixed: When selecting a favorite item in the arsenal while selling items, the selection would be deselected from the hero’s equipment.

  • Fixed: Fatigue, total health, and current health were displayed incorrectly in the unit menu.

  • Fixed: The display of monsters’ health and armor in the bestiary.

  • Fixed: Operations did not take into account heroes’ equipment bonuses for experience gains.

Missions

  • Fixed: Texture sizes in mission “Point and case”.

  • Fixed: Texture sizes in mission “Even Deeper!”.

  • Fixed: Wrong enemy levels in mission “10th Symphony - Heroic”.

  • Fixed: No class recommendation on mission card for “Assault on Crystalloid headquarters.”.

  • Fixed: Credit reward size in mission “Trapped”.

  • Fixed: Unlootable chest in mission “Trapped”.

  • Fixed: Split the “Behind closed doors” mission in two, was too long.

  • Fixed: Broken Phantasma animation in mission “Sometimes They Return“.

  • Fixed: Camera in mission “Dangerous Tunnels”.

  • Fixed: Texture sizes in mission “Giant Slayer”.

  • Fixed: Texture sizes in various missions of the “The Darkest Dungeon”.

  • Added new boss fight POI for Lampurator enemy.

  • Added equipment rewards for sweep missions with bosses.

  • Added additional missions for the alien ship sweep POI now 15-24lvl.

  • Adjusted levels for crater sweep POI now 22-30lvl.

Balance

  • Sigma-Parasitus Boss: Critical damage has been reduced from 150% to 125%, and total damage has been reduced by 15%.

  • Hyperion Boss: Damage has been increased by 15%.

  • Zygota Boss: Damage has been increased by 25%, and health has been increased by 15%.

  • Alpha-Parasitus Boss: Critical hit chance reduced from 30% to 20%; critical damage reduced from 200% to 175%.

  • Trinity Monster: Health reduced by 15%.

Combat

  • Changes: The “Ammo Reserve” ability no longer increases the hero’s initiative to the maximum.

  • Fixed: The “Deep Penetration” passive ability was removing the armor-ignoring effect from the “Bayonet Charge” active ability.

  • Changes: Necronoms were not dying from player abilities that do not require action points.

  • Changes: The “Panacea” effect was not consumed upon reaching 20 units if there were no detrimental effects to remove.

  • Changes: The “Advanced Cooling” ability now blocks the “Crazy Soldering Iron” talent (there was previously a skill conflict).

  • Fixed: Certain skills that require leveling up (“Pitcher,” “Everything Under Control,” “Soul Collector,” and others), which add effects when a condition is met, were not adding effects to active skills.

  • Fixed: The “Advanced Interface” ability sometimes failed to increase the maximum number of “Fiery Brand” effects from 10 to 15.

  • Fixed: The “Silent Assassin” ability worked with any ability.

  • Fixed: The “Sprinter” perk did not work after the first battle in a raid.

Sound

  • Fixed: Gunshot sounds for Centurio.

  • Added: Sound for Androctonus’s “Pheromone Exchange” ability (was not playing).

  • Fixed: Sound volume when leveling up multiple fighters simultaneously after operations.

  • Fixed: Volume when negative effects (poison, burning, acid, bleeding) are upgraded simultaneously.

  • Fixed: Footstep sounds in side missions in the lava caves.

  • Fixed: Music transitions for the Great Glacier and the final boss battle.

  • Fixed: Incorrect music for certain locations in some story missions and the Darkest Dungeon.

Miscellaneous

  • Work is underway to improve the game’s Chinese localization. Part of the main story dialogue has been fixed.

  • Various localization fixes.

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