The Quinfall - Update Notes (02.04.2025)
The Quinfall completed its scheduled maintenance on April 2. You can find the regular maintenance update notes and improvement reviews below.
Gameplay and Quest Adjustments
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Increased the chance of obtaining valuable equipment from Production Workbenches (+60%), Dungeon Bosses (+60%), World Bosses (+60%), Dungeon Treasure Rooms (+90%), and Normal Treasure Rooms (+130%).
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Fixed naming errors in the chain skills of the Meteor Strike skill on Staff weapons.
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Prevented the arena flag from being moved to unreachable locations. The flag now returns to the center when entering a safe zone.
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Gathering profession EXP gain from allied ships is now disabled. Additionally, profession EXP from the same enemy ship can now only be gained once every 20 minutes.
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Tasks on the mission board that required killing lower-level monsters have been adjusted to match the player's level.
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EXP rewards from mission boards have been reduced by 20%.
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Kraken Boss’s damage and debuff radius have been increased.
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Characters with immunity are no longer affected by monster knockback animations.
User Experience, UI, and Access Improvements
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Community-translated languages (Brazilian Portuguese, German, Russian) were added under "Community Support" in the language options.
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An automatic AI-supported in-game chat translation system has been added. This system is enabled by default and can be customized or disabled from chat settings.
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Fixed an issue where NPCs appeared underwater in port areas.
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NPC walking animations have been smoothed.
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Fixed incorrect camera positioning when interacting with ground NPCs.
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Fixed rental house and farm durations appearing as “?”. They will now properly disappear from lists.
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When rental house or farm durations expire, all stored items will be transferred to the player's individual storage. Additional info boxes have been added when inside rental areas.
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Fixed a bug where characters could glitch when exiting certain areas of rental houses without permission.
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Fixed an issue where caravan mounts could not be resummoned if left in another channel.
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Fixed an issue where some players could not access specific channels under certain conditions.
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Fixed an issue where players would occasionally respawn in swamps or snowy areas after dying in port locations. Also fixed ships being auto-teleported to restricted port locations.
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Fixed an issue where ships transferred between ports would return to their old port after a server restart.
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Added a confirmation checkbox for V Store purchases. Mount costumes now include compatibility information. V Coin refunds will no longer be provided for incorrect purchases.
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Added a transaction history list showing up to one week of clan storage activity.
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Previously hidden character stats are now visible in the character stats window.
General System and Performance Improvements
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Fixed an issue where workbenches in rented houses and ships sometimes displayed incorrect data.
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Additional client-side security measures were implemented.
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AntiCheat system has been updated.
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All commands accessible through the in-game Debug console have been removed.
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General optimization work has been done on in-game vegetation. Major optimization efforts like Virtual Geometry and Virtual Texture are ongoing.
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Various server-side performance improvements were applied.
Combat, Skill, and Equipment Balancing
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Prevented cannons on ships from colliding with buildable objects placed around the ship.
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Fixed an issue where certain players lost items in their individual storage under specific conditions.
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Mana consumption of all weapon skills has been increased by 20%-50%.
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Damage points of Crossbow, Bow, Dual Axe, Hammer, and Dagger weapons have been increased by 10%-40%. Work on other weapons and specific skill balancing is ongoing.
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