The Quinfall - Patch v1.0.0.9
Greetings Adventurers,
[p align="start"]We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community and includes general stability improvements.
[p align="start"]Here are the patch notes for version 1.0.0.9:
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The despawn time for caravan mounts when the player is out of range has been updated to 10 minutes.
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The Dynasty Armor Wheel will now deactivate on the 100th spin, rather than when the armor is obtained.
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Fixed an issue where certain items could not be salvaged despite not displaying the “Cannot be Salvaged” label.
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A cooldown refresh indicator has been added to the casting bar during skill usage.
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Additional server-side security measures have been implemented, along with further optimization work.
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Olympiad point distribution has been adjusted so that players without an opponent during the match will now receive full points.
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Dual Dagger - Characters will now become visible if they take damage while invisible.
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Crossbow - Relentless Pursuit (Passive): Now requires 10 stacks to trigger. Additionally, the Hunt Thrill skill is no longer affected by this condition.
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Crossbow - Prowl Step: Intangible duration adjusted to 1.5 seconds.
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Two-Handed Sword - Hellbringer: The knockdown effect has been moved to the initial hit.
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Life Staff - Radiant Halo: Fixed an issue where the skill was not granting a shield.
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Life Staff - Divine Beam: Projectile width increased by 50%.
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Life Staff - Soul Cascade: Projectile width increased by 50%.
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Life Staff - Casting speed of all skills has been increased.
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Life Staff - The area radius of some skills has been slightly increased.
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