The Quinfall - Patch v1.0.0.16
Greetings Adventurers,
[p align="start"]We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community and includes general stability improvements.
[p align="start"]Here are the patch notes for version 1.0.0.16:
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Fixed the issue where equipment obtained from the Kraken boss could not be used in the recycler.
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Fixed the issue where the clan home page was not displayed in some cases.
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Fixed a rare issue where the respawn button did not work when the character died.
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Twitch Reward chest has been updated and will be active for Twitch Drops soon.
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Added bulk item selection from the inventory for NPC Sell transactions.
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Inventory Slot protection system has been added. With this system, items in protected slots cannot be sold to NPCs or discarded. This system is a precaution to protect your items while bulk selling.
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Server-side optimization work has been performed.
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Warhammer - Judgment damage per point increased from 7% to 9%.
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Warhammer - Juggernaut skill has been sped up by 50%.
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Warhammer - Fixed the issue where the Homerun skill aimed slightly below the crosshair.
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Warhammer - Normal attack speed increased by 30%.
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Warhammer - Defensive stance duration in Stone Arena skill increased by 1 second.
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Warhammer - EarthShatter damage per point increased from 8% to 15%.
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Dual Axe - Rage Burst skill has been sped up by 50%.
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Dual Axe - Berserk defensive stance increased by 1 second and movement speed increase raised from 30% to 50%.
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Dual Axe - Deathroll damage per point increased from 8% to 9%. Base damage increased from 100% to 120%.
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Dual Axe - Cruel Authority skill has been sped up by 50%.
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Dual Axe - Rift Maker skill has been sped up by 50%.
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Dual Axe - Guillotine movement range has been doubled.
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Arcane Staff - The shield dispel effect in Agony Wall skill has been moved to the Necro Herd skill.
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Bow - Charge attack has been sped up by 50%.
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Dual Dagger - Razor Shuriken skill range increased by 40%.
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Dual Dagger - Blindside defense increase extended by 1 second.
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Dual Dagger - Characters can now pass through friendly players with the Fade to Black skill.
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Dual Dagger - Death Bloom skill has been sped up by 30%.
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Dual Dagger - Blood Harvest now grants invisibility for 2 seconds. Becomes visible again when dealing damage.
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Dual Dagger - Death Waltz skill now grants immunity against negative effects during use. Also, damage per point increased from 17% to 22%. Healing amount increased from 80% to 100%.
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