The Quinfall - Patch v1.0.0.19
Greetings Adventurers,
[p align="start"]We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community, some changes and includes general stability improvements.
[p align="start"]Here are the patch notes for version 1.0.0.19:
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Combat Mode duration has been reduced from 15 seconds to 10 seconds. Consequently, the time required to mount up after combat has also been shortened.
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The loading speed of build objects and altars has been increased.
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Life Staff: Fixed an issue where the Radiant Halo skill was providing less shield than stated in the description. This skill now applies a stacking effect every second.
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The immunity effect triggered by teleporting in Olympiad battles has been removed.
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Fixed a collision bug that allowed unauthorized entry into the Arena area.
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Fixed a visual bug regarding the cooldown indicators for HP/MP and Immunity potions.
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Added a new visual effect for the usage of the Immunity potion.
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The maximum listing price in the Central Market has been increased to 100 billion.
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The range and damage of Auto-Turrets have been significantly increased.
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The range at which ranged characters can deal damage to build objects has been reduced.
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The quantity of cannonballs rewarded from the Silver Lucky Wheel has been increased.
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Improvements have been made to the sea creature spawn system. The issue where the population of creatures decreased over a long period of time has been resolved.
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