Painkiller - Hotfix #1
New Features
**Leaderboards **
Track your path through Purgatory. Each location now has its own leaderboard, ranked by the score earned during a raid.
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Accessible directly from the Lobby.
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Leaderboards are platform-specific.
Improvements
Controls:
- The communication wheel mouse navigation has been reduced to improve feel.
Dialogue:
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Reduced the frequency of in-mission voice lines.
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Dialogue timing adjusted to occur less often during combat.
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Certain voice-over variants now have a much lower chance to play.
Display Options:
- Added a setting to switch the active display monitor.
Lobby Enhancements:
- Added sound effects for reward windows.
Tarot Cards:
- "Hunter’s Due" and "Hellborn’s Gift" descriptions now properly reflect their in-game functionality.
UI Improvements:
- Added more accurate error messages when experiencing issues joining raids.
Resolved Issues
Achievements
- Fixed an issue where the "Shred on Arrival" achievement would not progress correctly.
Crashes:
- Fixed several of the most common crashes.
Gameplay Fixes
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Fixed incorrect enemy spawns, missing enviro collisions, and movement bugs
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Fixed an issue where Orion of the Bloodswarm's (first boss) collider would not despawn properly.
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Fixed an issue where Blood Tanks had incorrect collision.
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Fixed an issue where Static Blood Tanks could have incorrect inactive tank markers.
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Fixed an issue where Soul Cages could behave incorrectly when being held during fast player movement.
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Fixed an issue where bots could spawn outside the arena on Winding Canyons.
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Fixed an issue with bot possession after player death in Rogue Angel mode.
Localization
- Fixed missing French localizations of tutorial elements in the Prologue.
Offline Mode
- Fixed an issue where Ancient Soul rewards could be counted incorrectly upon successful completion of a raid.
UI Fixes
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Fixed an issue where the Sharpness option was missing a description.
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Fixed an issue with player markers displaying incorrectly.
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Fixed an issue where the Raid Summary screen incorrectly displayed character visuals.
User Experience
- Fixed an issue where quickly pressing the middle mouse button during the tagging tutorial could block the alt-shot input.
Voice Chat
- Fixed an issue where communication settings would not save unless the game was restarted.
Visuals & Effects
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Fixed an issue where the Electrodriver’s alt-fire electricity effect was missing in the Prologue.
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Fixed an issue where unintended world effects and visual interference could appear on the Character and Weapon selection screens.
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Fixed an issue where the pressure plate platform in Canyons would visually twitch or glitch.
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