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Painkiller - Hotfix #1

New Features

**Leaderboards **

Track your path through Purgatory. Each location now has its own leaderboard, ranked by the score earned during a raid.

  • Accessible directly from the Lobby.

  • Leaderboards are platform-specific.

Improvements

Controls:

  • The communication wheel mouse navigation has been reduced to improve feel.

Dialogue:

  • Reduced the frequency of in-mission voice lines.

  • Dialogue timing adjusted to occur less often during combat.

  • Certain voice-over variants now have a much lower chance to play.

Display Options:

  • Added a setting to switch the active display monitor.

Lobby Enhancements:

  • Added sound effects for reward windows.

Tarot Cards:

  • "Hunter’s Due" and "Hellborn’s Gift" descriptions now properly reflect their in-game functionality.

UI Improvements:

  • Added more accurate error messages when experiencing issues joining raids.

Resolved Issues

Achievements

  • Fixed an issue where the "Shred on Arrival" achievement would not progress correctly.

Crashes:

  • Fixed several of the most common crashes.

Gameplay Fixes

  • Fixed incorrect enemy spawns, missing enviro collisions, and movement bugs

  • Fixed an issue where Orion of the Bloodswarm's (first boss) collider would not despawn properly.

  • Fixed an issue where Blood Tanks had incorrect collision.

  • Fixed an issue where Static Blood Tanks could have incorrect inactive tank markers.

  • Fixed an issue where Soul Cages could behave incorrectly when being held during fast player movement.

  • Fixed an issue where bots could spawn outside the arena on Winding Canyons.

  • Fixed an issue with bot possession after player death in Rogue Angel mode. 

Localization

  • Fixed missing French localizations of tutorial elements in the Prologue.

Offline Mode

  • Fixed an issue where Ancient Soul rewards could be counted incorrectly upon successful completion of a raid.

UI Fixes

  • Fixed an issue where the Sharpness option was missing a description.

  • Fixed an issue with player markers displaying incorrectly.

  • Fixed an issue where the Raid Summary screen incorrectly displayed character visuals.

User Experience

  • Fixed an issue where quickly pressing the middle mouse button during the tagging tutorial could block the alt-shot input.

Voice Chat

  • Fixed an issue where communication settings would not save unless the game was restarted.

Visuals & Effects

  • Fixed an issue where the Electrodriver’s alt-fire electricity effect was missing in the Prologue.

  • Fixed an issue where unintended world effects and visual interference could appear on the Character and Weapon selection screens.

  • Fixed an issue where the pressure plate platform in Canyons would visually twitch or glitch.

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