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Subliminal: Episode 1 | Patch Notes v1.0.2 (Demo v1.5.2)

🛠️ Changes

  • Reworked several puzzles, mechanics, and environments for an overall better user experience.

    • This also includes various fixes to several environments, including Memory Disposal and its chase sequence.
  • Updated the Clock Hint in the Basement to be a shorter length, improving localization support.

  • Various Setting changes and adjustments

    • The "HUD Icons" setting is now enabled by default.

    • Adjusted the GPU name format for the "Graphics" settings menu.

    • Added "Hit Lighting", "Dirt Mask", and "Color Fringe (Chromatic Aberration)" settings to the "Immersion" category.

    • Added "Smart Crouch" to the "Controls" category, allowing customization of certain player crouch behaviors.

    • Added "AO (Ambient Occlusion) Quality" to the "Graphics" category.

    • Moved the "Depth of Field" and "Motion Blur Amount" settings from "Graphics" to "Immersion".

    • Improved performance when using the "APPLY" button in "Graphics" settings.

    • Adjusted object support for "Interaction Outlines" setting, when set to "ALL".

  • Adjusted how key names "L-Click", "R-Click", "M-Click" are displayed to be more recognizable.

    • Outside of gameplay, the names are now "Left Click", "Right Click", and "Middle Click".

    • For In-Game-UI or other gameplay areas, an image of the mouse is now used to display these keys, similar to gamepad inputs.

  • Re-enabled "Toggle Narration" functionality and added a HUD Icon while the audio is muted from this key being pressed.

  • Adjusted the Flashlight HUD Icon to now be separate indicators of the player having/using their light.

  • Adjusted the frequency of hints when hovering over Squeeze Paths.


🔧 Fixes

  • Fixed a misplaced Emotional Encouragement zone in the Playplace Entrance area.

  • Fixed an incorrect voice-over being used for the Security Cam Intro, when using "Chinese (Simplified)" Voice Language.

  • Fixed various audio issues that could occur during the Arcade Ending.

  • Fixed an animation issue with the Arcade Ending gate.

  • Fixed one of the indicators in the Memory Load UI appearing dashed instead of solid.

  • Fixed AMD RX 9000 series GPUs not using Hardware Raytracing by default.

  • Fixed an issue causing a potentially incorrect default "Voice Language" setting.

  • Fixed missing localization support for the "SKIP" text in the Credits Screen; now named "EJECT".

  • Fixed an edge-case unintentionally allowing VSync to be turned on whilst in Windowed Mode.

  • Fixed an issue causing certain levels after the Playplace to not be loaded.

  • Fixed an issue causing certain Deep Storage levels to not be loaded.

  • Fixed being able to leave Walter's room in the Playplace Entrance area, before the sequence was completed.

  • Fixed balloons unintentionally receiving decals, leading to visual issues in certain locations.

  • Fixed an issue causing the player to be able to still throw pick up items while they were not visible.

  • Fixed the "Hide and Seek" achievement not being awarded in certain circumstances, depending on how the player participated in the Basement challenge.


⚠️ Known Issues

  • Crashing on launch or during gameplay for some players.

    • If you encounter this, please send in a crash report to our team.

    • Please also be sure to be as descriptive as possible in your report (When exactly the issue happened, specs, ways we can reach out to you, etc.).

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