Fixins for some bugs
Changes:
- Added an experimental DirectX11 renderer for Intel-based graphics cards that are having issues with OpenGL 3.3+ support. To use add the launch option
--renderer=D3D11Renderer
-
We had to recompile the soundtrack for copyright reasons.
-
Use jump/cancel to set players ready as well as F1-F4
-
The game remembers what highscore tab is being used
-
Untitled levels can't be uploaded until they name themselves something better
Fixes
-
Fixed crash on startup when initialising networking fails
-
Profile shows Ultimate & Hardcore progress including secrets
-
'View Levels By' was corrupting the tabs. Also the tabs went missing.
-
Ultimate secret level progress was getting lost with SteamCloud sync
-
Fixed some levels to make getting all secrets possible again
-
Completionist and Grandmaster trophies get awarded when they should be now
-
Timerbars in Race reflect the player colours
-
Sometimes levels got marked as completed before they actually were
-
Hardcore story names display properly everywhere
-
Valentines colours are able to be unlocked
-
Player/rocket colours weren't updating after unlocking a new palette
-
Fixes for moving entities in the Editor with the mouse
-
Show the right tiles at the start of a Hardcore Story
-
Fixed an issue causing some Story replays to freeze if the player suicides twice
-
Can scroll to the bottom of the level list with a controller now
-
Levels align better when secret row is unlocked
Hotfix to add Tutorial All-Gold to the single-player badges and fix the secret levels not showing level-in-episode numbers
More updates/fixes are on the way!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.