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Fixins for some bugs

Changes:

  • Added an experimental DirectX11 renderer for Intel-based graphics cards that are having issues with OpenGL 3.3+ support. To use add the launch option
--renderer=D3D11Renderer 
  • We had to recompile the soundtrack for copyright reasons.

  • Use jump/cancel to set players ready as well as F1-F4

  • The game remembers what highscore tab is being used

  • Untitled levels can't be uploaded until they name themselves something better

Fixes

  • Fixed crash on startup when initialising networking fails

  • Profile shows Ultimate & Hardcore progress including secrets

  • 'View Levels By' was corrupting the tabs. Also the tabs went missing.

  • Ultimate secret level progress was getting lost with SteamCloud sync

  • Fixed some levels to make getting all secrets possible again

  • Completionist and Grandmaster trophies get awarded when they should be now

  • Timerbars in Race reflect the player colours

  • Sometimes levels got marked as completed before they actually were

  • Hardcore story names display properly everywhere

  • Valentines colours are able to be unlocked

  • Player/rocket colours weren't updating after unlocking a new palette

  • Fixes for moving entities in the Editor with the mouse

  • Show the right tiles at the start of a Hardcore Story

  • Fixed an issue causing some Story replays to freeze if the player suicides twice

  • Can scroll to the bottom of the level list with a controller now

  • Levels align better when secret row is unlocked

Hotfix to add Tutorial All-Gold to the single-player badges and fix the secret levels not showing level-in-episode numbers

More updates/fixes are on the way!

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