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Next-Generation Graphics Coming Soon

Prepare to immerse yourself in a universe more awe-inspiring and realistic than ever before with our next-generation Universe Sandbox graphics update. Over the past year and a half, we've been replacing our decade-old graphics technology with a state-of-the-art system that sets the stage for future enhancements.

While there's still more to be done before it's ready for release, we're excited to give you a sneak peek at our progress.

Stay tuned to our Steam Forum and Discord server where we’ll be announcing a preview version you can try before it’s released to everyone. In the meantime, you can check out our 2024 Roadmap to learn more about what we have planned.

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The color of hot objects is more accurately based on their temperatures.

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Spacecraft and other human-scale objects will interact with light more realistically.

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Gas clouds no longer create sharp intersections when passing over planets.

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Objects will only glow in areas where they’re hot instead of the entire object glowing based on average temperature.

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Hot objects will emit light based on their temperature.

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More accurate lighting at a distance for more realistic and cinematic views.

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Explore the beauty of the universe more awesomely than ever.

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We fixed that annoying issue where stars look like they’re being eclipsed when seen from the surface of a planet.

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Stars appear brighter, realistically obscuring surface detail.

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Our new graphics renderer is still a work in progress, and final appearances may look different. We can’t wait to share space in a new light with you.

Join our community discussions on our Steam Forum and our official Discord community.

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