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Patch 0.2.6768

Greetings, swordsmiths! We're back with a patch that irons out a bunch of quirks from the Chapter 2 release. As always, we thank you for reporting the bugs you stumble upon and letting us know your feedback, that's a huge help!

The update is live now, full changelog below, happy swordmaking! ⚔️

– David and the Bladesong team

  • Fix: Game no longer crashes when sinking a part 'above' the tang, towards the blade

  • Fix: Tang now bends correctly with bent parts

  • Fix: Tang no longer sticks through pommels (e.g. Fishtail)

  • Fix: Peened swords without a tang no longer go flying

  • Fix: Game no longer crashes when sharing swords while offline

  • Fix: Nikau's dialogue options in the Steady Stay no longer reappear

  • Fix: Dunmow's commission now requires engravings (does not apply to current commissions in existing savegames)

  • Fix: The 'Matte Polish' commission requirement now computes correctly (used to be tied to a narrow point)

  • Fix: The 'Rough Polish' commission requirement no longer needs the Polish skill

  • Fix: Wooden Blacksmith decorative item is now granted correctly and does not duplicate

  • Fix: Slot on Delicious Pastry sword part is now positioned correctly

  • Fix: Wave of Spirits quillon now bends correctly

  • Fix: Ancient swords with Blued Steel material now all load correctly

  • Fix: Various sword parts now have more reasonable flipping behavior for parts in slots

  • Fix: Sound effect now plays correctly on hammer flip

  • Improvement: Splendid Yothar parts are now all bendable

  • Improvement: Scale is now much less limited in Creative Mode (1%-5000% on all part types)

  • Improvement: Tang is less wide, so it doesn't poke through as often

  • Improvement: Curvature ability now covers the whole blade by default

  • Improvement: Added "Step 1/5" headline to room upgrade step tooltip, for clarity

  • Improvement: Tail of Karkek visual update

  • Improvement: Updated Houndsburg Hall art

  • Improvement: Added various story-related sound effects

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