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UPDATE 1.1 BETA 1

IMPORTANT NOTICE

How to join the beta:

  • Open Steam and find Into the Radius 2 in your Library.

  • Right-click the game → Manage → Properties → Betas.

  • Select “active-beta” from the dropdown.

  • The beta uses its own save folder: %Documents%/My Games/IntoTheRadius2.

KNOWN ISSUES

  • The Kill House may appear slightly darker than intended.

  • The Kill House terrain is unintentionally illuminated.

  • Walkie-talkies are currently in test mode to verify core functionality. Their audio effects are not final and will be improved in an upcoming update.

  • PostFX may be missing during the Tide event.

  • During the credits, the skip/speed control panel appears in front of the Host but is visible to everyone.

MAJOR CHANGES

  • [Co-op] Co-op now supports up to four players.

  • [Co-op] Added voice communication via walkie-talkies.

  • [Facility] Added a Shooting Range.

  • [Facility] Added a stationary magazine loading device for faster reloading.

  • [Enemies] Mimic Spec Ops can now use grenade launchers.

  • [Missions] Improved endgame flow.

  • [Other] Added credits.

MAIN FIXES

  • [Player] Fixed an issue where items could fly away when pressing Grab instead of holding it with Hold to Grip enabled.

  • [Weapons] Fixed an issue where attached magazines were missing a grip point until the weapon was regrabbed with Mag Insert Assist set to No.

  • [Weapons] Small .45 and .338 ammo boxes now unpack correctly on the first try after purchase.

  • [Weapons] Fixed an issue where dropping the weapon while inserting a mag could cause the mag to be dropped near the weapon instead of sliding back into it.

  • [Weapons] Folded stocks can no longer be adjusted while the weapon is holstered.

  • [Gear] Fixed an issue preventing items from being placed in backpacks, item holders, holsters, or the vise.

  • [Gear] Fixed an issue where the NVG effect could toggle off after grabbing a backpack with another NVG from the shoulder.

  • [Gear] Fixed paint continuing to spray from the can after it was dropped while holding Trigger.

  • [Gear] Fixed an issue where the Altered Light Bulb kept moving after being dropped on any surface.

  • [Missions] Fixed a softlock in The Top Priority Mission: The Golden Sphere that could occur after saving and loading with one elevator key inserted.

  • [Missions] Fixed an issue where final mission items could remain with the player after completing the mission.

  • [Missions] Fixed an issue in the Top Priority Mission: Transition Experiment where the red UNPSC Sensor could not be attached to a rifle holster.

  • [Radius Locations] Fixed an issue where bullets could get trapped in the Reflector anomaly and keep triggering it.

  • [Radius Locations] Fixed an issue in Shelters where items could be removed by the Tide if they had been pulled but not fully grabbed.

  • [Radius Locations] Improved the lamp switches in the In-Between so they turn more smoothly and are easier to use with different hand poses.

  • [Radius Locations] Fixed a spot in Pechorsk Outskirts where you could get stuck between a shed and the terrain.

  • [Radius Locations] Fixed a spot where you could clip through the detached train car.

  • [Anomalies] Fixed the Dandelion anomaly not going on cooldown after triggering.

  • [Enemies] Fixed Mimics not firing back when damaged before they had seen the target.

  • [Co-op] Client armband color now stays consistent at different distances from the Host.

  • [Co-op] Fixed an issue where the Client’s hand could break after trying to grab an item at the same time as the Host.

  • [Co-op] The Host now sees the Client’s stamina and hunger correctly on the Explorer’s Watch.

  • [Co-op] Fixed an issue where voice chat could send previously spoken audio after being turned back on.

  • [Co-op] Fixed Ash soldiers appearing for Clients even though they hadn't actually spawned.

  • [Co-op] Fixed Clients being able to move while the loading screen was still shown.

  • [Co-op] Fixed players getting stuck inside each other after using the Door Anomaly.

  • [Co-op] Fixed selling animation not showing for Clients.

Fixed missing item information on .338 ammo boxes.

The compass now points correctly when the Explorer’s Watch is worn on the right hand.

The player can no longer fall down in the main menu.

  • [Audio] Gunshot volume now responds correctly when adjusting master volume between 20% and 99%.
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