Update 1.1 Beta 3
MAIN FIXES & CHANGES
-
[Settings] Improved anomaly difficulty settings so lower options reduce random anomalies more consistently while keeping important anomaly clusters intact.
-
[Weapons] Added the G3 rifle.
-
[Weapons] Improved overall weapon balance, including adjustments to prices, progression, damage, and attachment availability.
-
[Gear] Fixed an issue where flashlights attached to a helmet could not be turned on or off while wearing it.
-
[Gear] Fixed an issue where grenades could not be detonated by external damage.
-
[Facility] Fixed an issue where unpurchased items could be taken from the Supply Depot by dying with “Keep Item on Death” active.
-
[Facility] Fixed an issue where targets in the Shooting Range were not visible at long distances.
-
[Facility] Fixed an issue where grenades could not be used in the Shooting Range.
-
[Facility] Fixed an issue where Kill House doors could remain open after loading a save during an active run.
-
[Radius Locations] Added notes left behind by previous explorers.
-
[Radius Locations] Added new reflections from Lauri.
-
[Radius Locations] Fixed an issue where shelter bubbles in Pechorsk Outskirts were only visible from a short distance.
-
[Co-op] Fixed an issue where walkie-talkie mode changes made by Clients were not visible to the Host.
-
[Co-op] Fixed an issue where quest items in the Host’s inventory could be incorrectly marked as lost for Clients after rejoining the session.
-
[Performance] Added another round of optimizations to improve overall performance and stability.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.