Patch Notes 0.1.0.167
Today’s patch brings a much needed fix to a bug which could make attacks deal less damage than they should. Various other fixes to level design and NPCs are also included. You can now activate Handmaiden-locations without needing to talk to the NPC!
General Fixes:
-
Fixed a bug where armor boosts did not work correctly. (The bug could result in lower damage output than intended.)
-
It is now possible to enter inward doors while weilding the shield.
-
Handmaiden locations now activate when moving close to them. Note: This causes animation-jank in certain circumstances, which will be fixed promptly.
-
Made sure Humoral Roots, Jars and other harmless creatures/objects are not counted as "nearby enemies". (They no longer stall connections with other players).
-
Fixed one of the Dark Faith Acolyte's attacks which had abnormally high stagger-damage.
-
Fixed faulty prices of some shop upgrades after game completion.
-
Fixed Brownkloake's premature gambling arc.
Level Design Fixes:
-
Ironed out some minor platform errors.
-
Removed the need for a key to enter Culprit's Cavern.
-
Added short-cut doors and a key to the approach of Fortress of the Famished.
We’ve run into a slight speed-bump regarding the GPU load issue, but hope to figure it out soon.
/Nexile
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.