Patch v1.0.1:611 - Gurglevale Design Fix
This patch tweaks design elements in a number of Gurglevale areas to make them more in line with our overall goals - based both on our observations of players and received feedback - and includes additional fixes as well.
Gurglevale Route
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Key to Gurgling Tower now drops from the optional Grouse Tyrant boss instead of being picked up in the room connecting to Graveyard Basin.
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Saves that have already defeated the boss, but haven't picked up the key automatically get the key added to the inventory.
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Made the door underneath the optional Grouse Tyrant boss only require unlocking from the tower side.
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Replaced the Gurgling Tower Key Item Pickup near Graveyard Basin with a Pack of Cigarettes.
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All Gurgling Tower doors now require the key to be unlocked, and are unlockable from either side.
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Fixed platforming visibility to reach Sir Onion's armour set.
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Camera fix in Fungal Fields better hint at the Whiffy Lookout path when approaching from the village.
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Humoral roots have begun to grow in the Bog.
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Tweaked a couple of platforms to not be as punishing in Fungal Fields.
Demonbaron Keep
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Added new shortcuts and a key to unlock them
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Some platforms have been tweaked
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Removed a couple of Crossbow enemies
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Generally increased spawn timers for enemies
Dark Faith Enemies balancing
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Tweaked Acolyte stagger 600 -> 550, poise 600 -> 250
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Tweaked Acolyte WorldBoss health 2750 -> 2200, stagger 0 -> 600, poise 0 -> 300
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Tweaked Gimp WorldBoss health 2500 -> 2000, poise 550 -> 200
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Tweaked Swingblade DBK DMGmult 500 -> 200
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Tweaked Swingblade DBK Boss DMGmult 500 -> 250
Redcrown Areas
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Removed the wind zone beneath Frank Bastian's arena
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New little frogges at the bottom of Mangrove Pits
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Flymen are now hostile even if you are not in debt with Fat Don
Misc:
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Fixed an issue with yield fading that caused certain entities to get stuck in the fading state
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Refactor the code for the Control Guides (button hints in the bottom center screen) to fix a bug which caused the display to be wrong after switching input device after restoring an old control guide target.
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Fixed an issue with Handmaidens that caused certain paths to fail to become linked when traversing in a specific way
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