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Меню

Patch v1.0.2:631

This is a minor patch with some balance and bugfixes, as well as a potential fix for some connectivity issues, though we rely on your continued reports to see if it has any noticeable effect!

Fixes

  • Fixed issue with jump input buffer when landing on edges of platforms with Serpent's Slip

  • Fixed Macheane Gonne and Vicar's Sickle and Dagger getting extra hits when the player weighed more

  • Fixed bug causing combos to stop working above certain weights in PvP

  • Fix bug with aether/rust being put on the autoequipped weapon after a boss kill while using Trust in Fortune

  • Made some tweaks to the matchmaking server and the client to hopefully reduce connectivity issues

  • Fixed issue with damage display for Macheane Gonne

Balance

  • Increased Macheane Gonne's heavy attack damage by 66%

  • Macheane Gonne can now hit multiple enemies at once

  • Weight now only affects recovery past the last hit event (impacts weapons with multiple hits)

  • Increased attack recovery slowdown when encumbered from 1.33 to 1.4

  • Tweaked drop rate of High Order Knights armor from 2% -> 3%

  • Tweaked drop rate of High Order Knight Crossbows armor from 1.5% -> 3%

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