Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Woopsies, here's a bug fix patch!

I updated Wormtown's engine version back in October for the Unity vulnerability. Despite that being a small little update, I've received some weird bugs over the last few months caused by that engine upgrade.

I apologize for not patching them sooner! I wasn't aware of many of them and was having troubles reproducing the others. This is why it's so scary to upgrade engine versions for games already made/in production... you never know what fun surprises will crop up :c

Anyways, this update:

  • Previously, if a player left the game during the lobby phase, map generation would completely break for the other players. Fixed!
  • If a player left the game while grabbed by the Worm, it would softlock the Worm. Fixed!
  • Players wouldn't drop their inventory items on the ground when leaving. Fixed!
  • and fixed a few other bugs related to disconnecting players

Please let me know if you run into any other game breaking bugs!

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения