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Killing Floor 2 Hotfix Changelog (Game Version 1150)

Bug Fixes

  • Fixed an issue where the SWAT perk skills Assault Armor and Heavy Armor Training were awarding flat values instead of the listed percentages as expected.

  • Fixed the issue where the Doomstick Alt-Fire was firing an excessive amount of pellets causing an unintended uptick in damage and a significant impact to performance.

  • Fixed an issue where a development test map version of Castle Volter was included in the Map List and Map Vote List.

  • Fixed an issue where fired rounds would appear after a delay when interrupting the reload animation by firing the weapon in specific circumstances.

As always, thank you for your continued support!

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