Update: Mad Max, Patch 4
Hello Wastelanders!
Patch 4 for Mad Max has been released today for PS4, Xbox One, and Win64/PC. A number of general fixes, including some issues with the map have been resolved. Support for the Steam Controller has been added with a number of other Win64 specific updates.
General Updates for All Platforms:
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Map improvements and fixes.
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Fixed a problem with a draw bridge's winch in Great Watcher.
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Fixed an instance where The Jaw's locks couldn't be destroyed.
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Fixed several issues involving projects in Strongholds
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Improved performance in several locations
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Corrected a couple of annoying softlock issues
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Corrected how Warcriers would suddenly stop doing their job if Max would leave the area and then come back without disposing of them.
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Fixed a camera problem in some instances
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Fixed an instance where Insignias wouldn't be accurately tracked after being destroyed.
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Polish of collision meshes against the certain terrain and objects
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Fixed a couple of persistent UI issues
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Corrected the momentary inability to use Fast Travel after certain Wasteland Missions.
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General bug fixes
Win64 Specific Updates:
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Steam Controller support added to the game.
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Fixed an issue where the Resolution defaulted to a lower setting. Saves should now retain the player selected Resolution.
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Fixed an issue where overall volume remained low after adjusting Volume settings.
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Fixed a problem with the Refresh Rate setting being reset to 24hz with the previous patch. Those settings now correctly persist through updates.
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Fixed a problem with remaining stuck in Jeet's Stronghold after completing the Dinki-Di's mission in some cases.
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Fixed a UI conflict issue for Settings not being saved when selecting an option with the mouse and then using the keyboard to change and confirm the change.
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Implemented a Virtual Keyboard for when accessing WBPlay credentials fields with a controller.
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Implemented a smoother loading screen transition across the screens when using a multiple screens display setup.
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Fixed missing images for certain keyboard functions in the Keymapping Options Menu.
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Corrected instances where the Pause menu would display incorrect control labels when switching between Keyboard+Mouse controls and a Controller.
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Fixed a navigation restriction problem after using Escape to exit certain menu panels.
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Fixed the problem with accessing a Challenge Category once that category was completed.
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Polished controls in the Map screen to avoid having the "Action" control result in placing a Marker in the map.
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