Demo Update #2 - New Features, Bug Fixes, Remote Play, and More!
Hello, Dinovanians!
The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:
🌟 Add-Ons
🐠 A little more variety of small fish to bring life to the waters 🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?) 🎵 New music tracks for certain intense parts
🛠️ Improvements
💾 Permanent save function - finally, your progress is here to stay 🌪️ Walljumping has been fine-tuned for a smoother experience 🏃 Roll-jump momentum now carries through the entire jump 📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)
🐛 Bug Fixes
🧱 No more roll-jumping into walls and getting stuck ❌ Fixed the exploit allowing walljumping straight up due to "coyote time" 🤝 Co-op backgrounds now display properly at the edges when the camera zooms out ⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!
🌐 Remote Play Together
I’ve enabled Remote Play Together for the demo! Some of you asked about it, so I tested it with a friend, and it works great. You can even cast it to your phone and use Steam’s virtual controller! 😊
As always, thank you for playing and for all your feedback, it makes a huge difference! If you run into any issues or have suggestions, feel free to share them. I can’t wait to hear what you think of this update!
Seethingswarm Primal Planet’s developer
https://store.steampowered.com/app/3260600/Primal_Planet_Demo/
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