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Original War - update 3.0.10.309

Thanks to the excellent work of the OW Support Team, we are pleased to announce a new update for both Original War and the dedicated server.

Check out the extensive change log below to learn about new additions, fixes, and improvements:

Added: Multiplayer and Skirmish Map Name now shown in Steam Status Added: Save and Backup option added to Editor Added: GetModINIParam Sail commands Added: Past error into Error log (for better tracking) Added: Replacing layer for Russian interface (Fixed issue when polish had alaskyt instead alaskit), also now replacing EON with TAWAR and other pairs in different languages Added: Buildings editor (buded.exe) can now export images of all buildings Added: ModDir variable to SAIL Added: Alternative Factory UI Added: Ability for ForceScreenshots Added: Frog model (by Jacok) Added: Update System Added: SAIL Events (OilExtracted and SibExtracted) Added: SAIL Functions (ForceExclamation, UnitInBattle and InitHc_All) Added: Ability to compile all maps SAIL in editor Added: Flamethrowers can now have two turrets (Modding) Added: New SAIL Event for camera placement (Modding) Added: Dedicated Servers can prioritize Host based on SteamID Added: TECHGROUP command for Command Buttons (Modding Feature) Added: SendCustomCommand to SAIL (Modding Feature) Added: Screenshots (When you do not own OW through Steam or when Steam is not running) copied to clipboard Added: Unit parameters added to Reward screen and Team Selection Screen Added: Recycling vehicles will now show how many crates you will get Added: TargetableSAIL button command Added: New map added - Alien Base #2 (Big Alien Base) by Gogeta & Serpent Added: New map added - Competitions by Gogeta Added: New map added - Big Circle by Gogeta & Serpent Added: Skirmish maps can now use Single Player XP rates Added: Multi Map - Middle Ground (Gwrhkhsh) Added: Multi Map - Mountain Labyrinth (Gwrhkhsh) Added: Multi Map - Decravass (Jacok) Added: FREQDELAY paramter for modders to change delay between burst shots Added: New model for Arabian Crane by Jacok Added: Interface face images for Arabian Crane and Arabian Siberite Bomb Added: (The Abbys) Multidesc Shared Vision added Added: Two additional campaign slots for mods to use Added: Animated Tree option added to map options in editor Added: Counters for Lost Packets and Out of Order Packets added to Multi Stats (CTRL+F11) Added: New multiplayer map Mudbath Added: Added setting for Game Speed Lock Added: Countdown added to multiplayer room launch Added: mission_exp_skip added Added: Mastodons Trail by Gwrhkhsh(code by Tomasz) Added: Sync Squares added to multiplayer room Added: Round and Trunc commands to SAIL Added: Spectator bar Added: Latency pings

Changed: Icon system (vehicles and buildings) - Now is shared between all nations (with own background) and in better quality Changed: Arabs have own background on panel units Changed: New horse portrait Changed: Restored original Campaign units balance Changed: Redesigned Modern UI Changed: Multiplayer IRC Lobby now using irc.owsupport.com Changed: Clients now dynamically increase tick buffer (5 to 25) in multiplayer Changed: Server will now store upto 10000 ticks (2000->10000) Changed: Forts now show muzzle flashes Changed: Flamethrower now stops attacking if it destroys a tree Changed: Multiplayer chat stands out more Changed: Fish removed from flags map Changed: (The Abbys) Changed amount of apes Changed: (Bloody Valley) Crate drop in the bases has been changed Changed: Default multiplayer speed decreased Changed: Increased max fog objects from 1000 to 10000 Changed: Multiplayer Pause will now only trigger once client has reached a specific tick Changed: Singleplayer Game Speed will be locked to 35 ticks during cutscenes Changed: Sync Pause now based on player having too many ticks queued for too long Changed: Expired sync loss checks no longer cause Sync Loss Changed: Sync Loss chances increased to 9

Improved: Pathfinding now able to find longer distance routes Improved: New diplomacy offers (redesign) Improved: Heightmap export speed increased in editor Improved: Multiplayer code improvements Improved: Video system improvements Improved: Increase limits of voices & exclamations probability [Issue #579] Improved: Expanded AI settings on maps which support it Improved: Improved profile system Improved: Spectator now works on all maps Improved: Legacy Mod Main Menu GUI [Issue #619] Improved: Make Spectators use a new Side [Issue #620] Improved: Implemented improved profile system [Issue #621] Improved: Options menu revamped with more settings Improved: LIMITMOUSE3 parameter now works on windows Improved: Latency Pings updated every 5 seconds

Fixed: Environment causing building not to be placed on map load Fixed: SetSide sail command now effects Behemoth's weapons Fixed: Achiev's scrollbar issue (infinity scrolling) Fixed: firstSettings - changing language caused an error, also caused flip classic-modern texts Fixed: white texture in some places after game start Fixed: Polish text (dialogs and subtitles) Fixed: OWorkshop progress bar bug when mods are over 2GB Fixed: No Face with exclamations Fixed: infinite loop when resolving counters Fixed: wri loading code clipping last character Fixed: Frogs no longer display Level in info Fixed: OW now looks inside AR folder for Arabian exclamations Fixed: Fixed bug with Rewarding Units screen Fixed: ImageButtons now show correct image when parent is disabled Fixed: Save Dialog now disables while saving/deleting Fixed: Am11 artifact dialog freeze [Issue #659] Fixed: Workshop crash with Launcher Fixed: Siberia and Rocky Pass win conditions Fixed: Ru06 - Fixes [Issue #643] Fixed: (Wilderness/Rocky Land) Fixed win conditions for vehicle hunting mode Fixed: (The Abbys) People amount fixed(East vs West) Fixed: (Bloody Valley) Fixed Tree bonus Fixed: Profile directory should no longer be used for multiplayer name Fixed: Dedicated Servers keeping match alive when only bots are present Fixed: Bots will now be kicked when map or gametype changes Fixed: Pointer error with image masks Fixed: Volume levels were not changing when profile or mod changed Fixed: LUADev window using 0 instead of monitor top Fixed: Team Selection, Reward Screen and debriefing were allowing ESC to close Fixed: LangEng.wri was being localized if possible Fixed: Exclamations would fail to play at times Fixed: Setting resolution in launcher could cause OW to crash Fixed: Server info player list in lobby Fixed: In-Game Pinging Fixed: Game room player merging issue Fixed: Bug which corrupted american campaign saves Fixed: Ru06 - Achiv additional condition [Issue #625] Fixed: Ru12a - Gossudarov block [Issue #626] Fixed: Spectator sees fog buildings on minimap Fixed: When Character Select screen shows it has ok button disabled even if conditions are met Fixed: Spectator sees fog buildings Fixed: Spectator does not see double laser effect Fixed: TimerLapser change side [Issue #402] Fixed: Remote mines now hidden from spectator Fixed: Save games causing crash Fixed: Theora videos audio and video not in sync Fixed: Spectator Minimap showing dark areas Fixed: Sync Lost on Spectator Switch Fixed: IAmSpec Fixed: Multiple multiplayer map fixes Fixed: Fixed setting of speed in multiplayer Fixed: Bug with listboxes Fixed: Multiplayer base names showing invalid characters Fixed: Japanese fixes (shift_jis) Fixed: Spectator Grass Fixed: Multiplayer Names Fixed: Ru15 - medal condition [Issue #617] Fixed: Am13a/Ru13a - Base Name missing [Issue #618] Fixed: Joining Multiplayer match fails to join when different mod is used [Issue #622] Fixed: Animal names [Issue #600] Fixed: Ru12a - Achiv conditions fix [Issue #606] Fixed: Small Maps can have red areas at the sides [Issue #608] Fixed: With Japanese language base names show garbled characters [Issue #609] Fixed: ESC key opens menu while giving orders [Issue #610] Fixed: Multiplayer Loading screen doesn't go away [Issue #611] Fixed: AM04 achievement [Issue #613] Fixed: Allied victory tickbox [Issue #607] Fixed: Ru05, Ru06, AM15 [Issue #612] Fixed: SetSide can cause Sync Loss in Multiplayer Game [Issue #614] Fixed: Ru08 - people stay on a vacation [Issue #615]

Removed: all "/alaskite" from all language from command buttons and hints texts

You can learn more about the dedicated team that continues to support Original War here.

Читать в Steam ↗

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