Patchnotes Dungeon Clawler Early Access 0.7.3
This patch will break old saves, because of the new debt level system.
New Features
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Added a Debt Level System, which adds stacking difficulty modifiers for each level. Winning a run on one debt level unlocks the next. There are 20 levels in total.
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If you have already won a run on nightmare you already start with debt level 10 already unlocked.
New Character
- Toxicarl
New Perks
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Dirty Money
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Suspicious Green Rod
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Noxious Cape
New Items
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Chocolate Bathbomb
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Holy Water
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Leech
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Garden Shears
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Serrated Blade
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Toxic Bulwark
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Smog Bomb
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Toxicarl's Flask (for Toxicarl only)
New Enemies:
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Coink
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Coin Grabbler
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Monkfish
Improvements / Reworks
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Lucky Paws can now be used independent of the difficulty mode
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Removed the different difficulty modes and replaced them with the debt level system
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Run Endscreen now shows the detailed info of the lucky paw you received
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Changed Skip and Change-Tab gamepad layout on the reward screen to make more sense
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Added small particle effects when an item gets removed (Recycle-Bin or Garbage Greg's perk) to make it more clear what happens
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Renamed Reward room to Granny's room
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Added two new unlockable character skins
Balancing
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Brass Knuckle and Hand Mirror now have a cooldown of 2 turns before they can be dropped into the machine again
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Reduced healing of Count Clawcula's lucky paw from 10% to 5%
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Golden Armor now only increases your health up to a maximum of 100, however it has no longer a stack limit
Bugfixes
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Squalo stops adding Piggies when the box is filled with Spikes
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Barrakiddo now spawns more spikes on higher floors (up to 20 per turn)
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Fixed Mouse-Input buttons being overlapped by debuffs or damage numbers
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Swamp-Water should now correctly fill Waterpistols
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Meli Bomb now correctly deals 10 damage to the player instead of 20 when exploding
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