KIWF2 Update #2 v0.6.1.5s
Hey Exterminators!
Update #2 has arrived along with KIWF2's Early Access Roadmap!!
Save Sync
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New feature that allows clients to sync their save file with the host.
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This will overwrite your current save slot, so use with caution!
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Always starts disabled when you join a co-op session.
Accessibility
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Created a new sub-menu for Accessibility settings.
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Moved Arachnophobia settings to this new sub-menu.
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Added an option to disable strobe effects (only seen in the vents on the Vindicator)
Early Access Roadmap
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Added the Early Access Roadmap to the main menu.
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The roadmap also automatically pops up when you return to the Vindicator after beating the game.
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Some small text changes to make it more clear that Dimension Iota Eight, CyberCore, and Alpha One aren’t available yet.
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Screens on the Vindicator now show Iota Eight and CyberCore as “Coming Soon”
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Screens referring to Alpha One say “Error, Missing Datachip”, then “See Control Room”. After you complete the game, they switch to “Coming Soon”
Balance Changes
Spider Hunt
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Exterminators can no longer see spider nameplates.
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Spider idle sound spatialization fades away at close distances (only in Spider Hunt)
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The Tracker weapon can no longer spawn in Spider Hunt.
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Added more weapon spawns to the Vindicator and HEM maps.
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Changed the Exterminator vs. Spider ratio on all maps: 2-4 players: 1 Exterminator 5-7 players: 2 Exterminators 8 players: 3 Exterminators
Bug Fixes
Tracker
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Vacuumed spiders no longer have tracker blips
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The Secret Sniffer now actually works and has an audio cue to go with it.
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Unlike the Secret Sniffer Pro, the regular Sniffer upgrade doesn’t take verticality into account; you can use this to your advantage.
Rocket Launcher
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Fixed a bug where the UI displayed your ammo incorrectly when guiding a rocket.
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Fixed a bug where making a sharp turn with a rocket would cause your next rocket to spawn with the same turn speed.
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Fixed a bug where standing close to level geometry would sometimes prevent the guided rocket spawning, but still use ammo.
Misc
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Added more signage to make it clear where the Reactor is located.
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Added more signage to make it clear where Control is located.
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Added signage to provide hints on how to reach Control.
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Added a few missing localization strings for objectives in Arachnitopia and HEM
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