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Patch Notes EAv3.4(EAV3.4_0519#2057#f1)

3.4V Overview This is the stabilized version of EAV3.0, fixing some bugs and performance issues caused by the overhaul of the 3.0 queue system.

3.4V Bug Fixes

Stun tag bug adjustment Comprehensive tag adjustments Card description display bug (abnormal text and punctuation) Prejudgment optimization for body crossing situations (causing errors like both sides missing attacks but with damage determination in some cases) Prejudgment optimization for switching positions (causing errors like both sides missing attacks but with damage determination in some cases) Invalid card category filtering in the backpack Bleeding effect from darts stacking layers with subsequent damage Human trafficker's left front kick bug Abnormal shield charge performance Compatibility issues with card types from older versions (e.g., certain operations on [Normal Attack Cards]) Champion's "Thrown Weapon" and some attack cards in the third phase missing attacks Abnormal prejudgment for getting up after breaking queues Inactive pursuit cards in special situations Invalid shield and sword pursuit counts Phase transitions of bosses being interrupted and unable to transition again Missing translation text in the novice guide descriptions NPC enemy [Adoptive] queue freezing when mimicking shield and sword combos Abnormal repeated occurrences of [Pursuit] tag in pre-action Incorrect description of the [Draw Sword] tag, originally described as "the first card in the queue" but actually "the first card in the turn" Gamepad functionality restored 3.4V New Features

Added tag scrollbar functionality. Now, overly long explanations can be viewed by scrolling the mouse wheel. 3.4V Optimizations

Improved hit sound effects (e.g., hammers) Fixed text prompts for reaction moments being blocked in prison scenes 3.4V Content Adjustments

Adjusted the price and strength of certain Holy Nails

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