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Update 8: Merry Xmayhem & New Documentary

[img=http://www.interstellarmarines.com/media/uploads/steam_announcements/interstellarmarines_early_access_update_8_small.jpg][/img]

**It's the Holiday Season! So fire up Interstellar Marines and dive into a very special, holiday-themed version of Mainline Winter with an all-new gamemode and some highly unusual Christmas surprises. **

Update 8 also introduces our first version of stats and achievements. Kills now provide Training Points which build towards your Training Rank. Every 10th rank gives you a special Steam Achievement to wear proudly. Who's going to be the first rank 100? We can't wait to find out!

http://www.youtube.com/watch?feature=player_embedded&v=8GZsrO6qDu4

The Making of Interstellar Marines: Episode 1 - The First Update

Ever wanted to know the honest truth of how a computer game is made and what happens inside an Indie developer? We want to show you.

This is the first documentary in a series our videographer, Jonas, will be making. It shows the good, and the bad, of working on a game such as Interstellar Marines. We hope you enjoy it.

http://www.youtube.com/watch?feature=player_embedded&v=e_jstkCOQbU

Team Photo

A few days before Christmas and "most" of the team got together for a special celebration. 2013 has been nothing short of miraculous for us. It has been a wild, exhilarating and unforgettable ride, and none of it would have happened if it wasn't for you - the community.

[img=http://www.interstellarmarines.com/media/uploads/article_images/news/announcements/zps_team3_0_xmas2013_jpg_versions/medium_ZPS_Team3.0_Xmas2013.jpg][/img]

Version: 0.5.8 Released: 18th of December 2013

New Features

ADDED: Support for tracking Stats and Achievements. ADDED: Training Points (TP) gained for kills (other ways of gaining will be added later). ADDED: Training Ranks based on TP that unlocks achievements. ADDED: Merry Xmayhem surprise game mode (includes seasonal achievements - get them while you can!). ADDED: Training Point info to in-game UI. ADDED: SARA speak when Suit System is enabled/disabled. ADDED: Kill message area (no more kill messages in the chat). ADDED: Win/lose music to round end. ADDED: Jump and Land sounds. ADDED: Weapon aiming sounds. ADDED: SMG Xmas decoration. ADDED: T-IM101 gift/spawn/pain/idle/kill sounds. ADDED: Christmas hat to T-IM101. ADDED: T-IM101 (increased shoot damage and armor).

Improvements

UPDATED: Mainline Winter with xmas theme. UPDATED: Profile page in main menu with Training Points/Rank. UPDATED: Relevant UI with player Training Rank. UPDATED: All SARA sounds. UPDATED: Emissive strips always visible on teammates.

Fixes

FIXED: "Existing players won't be auto-assigned to teams on new rounds." FIXED: "Profile button not selected after clicking it."

Known Issues

  • Names UI is capped at 8 players in Xmayhem game mode.
  • View jittering may occur when jumping on lossy networks.
  • Audio may cut off partially/completely on weapon/helmet sounds.
  • Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect).

Keep the great feedback coming!

FOR THE LOVE OF THE GAME, Your team at Zero Point Software

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