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Hotfix 2 for The NeuroGen Incident

Hotfix 2 for The NeuroGen Incident

We've released our second patch for The NeuroGen Incident, which contains an additional series of improvements and fixes, as well as three new achievements. It also lays the groundwork for a new mission type in the upcoming Update 14.

Update 13c - The NeuroGen Incident v2 Version: 0.5.13c Released: 17th of October 2014

What's New

ADDED: Three new Steam achievements (removed a broken achievement) ADDED: Revised main menu (iteration 1) ADDED: Place holder images for new maps in Update 14 ADDED: Support for additional game modes coming in Update 14

Improvements

UPDATED: AI spawns UPDATED: Fixed drop in FPS when a teammate is killed in co-op UPDATED: Afflicted and Guard AI heavily tweaked and improved UPDATED: Removed z-fighting in certain areas UPDATED: Killing a CTR results in 5 TPs rather than 15

Known Issues

-The HUD names and kill messages will be clipped on aspect ratios that are wider than 16:10 -The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4) -View jittering may occur when jumping on lossy networks -Audio may cut off partially/completely on weapon/helmet sounds -Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect) -Potential to fall through elevator when moving -32 bit operating systems may run out of memory when trying to play The NeuroGen Incident map, causing the game to crash -The scoreboard on both singleplayer and co-op versions of The NeuroGen Incident currently show the wrong score. -There may be occlusion issues in some rooms in the Research section of The NeuroGen Incident.

Fixes

FIXED: "Waypoints" FIXED: "Elevators, with more work to ensure players do not fall through the last elevator" FIXED: "Door not working properly in some places" FIXED: "Objects clipping into each other" FIXED: "Audio fixes" FIXED: "Certain objects missing collision" FIXED: "Enemies de-spawning in some cases" FIXED: "Fake keycard location waypoints show correctly" FIXED: "Audio log Steam achievement" FIXED: "Grey floating box in Ronnie's Garden" FIXED: "Numerous other tweaks and fixes"

**FOR THE LOVE OF THE GAME, ** Your team at Zero Point Software

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