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Hotfix For Update 16

Hotfix For Update 16

Today we've released a hotfix for Update 16. This introduces some performance improvements, fixes some minor issues, brings back The NeuroGen Incident servers and fixes some issues with the stats system.

Update 16a - Assault On Starcrown Aerospace Version: 0.5.16a Released: 9th January 2015

Improvements

UPDATED: Physics performance enhancements UPDATED: Revive time depends on mode and difficulty setting UPDATED: Xmayhem game mode put back in Santa's Christmas box, and Mainline Winter reverted to original version

Fixes

FIXED: "Incorrect Unity build setting creating issues with resizing screens and vsync" FIXED: "Issue in The NeuroGen Incident (NGI servers are back up)" FIXED: "Not being able to find the last bot in Elimination game mode" FIXED: "Online stats are now being recorded. Some further work to be done for edge cases. Stats will be reset in future" FIXED: "Occlusion bugs on Starcrown and Mainline" FIXED: "Blocker added to Mainline to ensure players cannot leave the map" FIXED: "Crate occlusion on Stronghold"

Known Issues

-The HUD names and kill messages will be clipped on aspect ratios that are wider than 16:10 -The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4) -View jittering may occur when jumping on lossy networks -Audio may cut off partially/completely on weapon/helmet sounds -Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect) -Potential to fall through elevator when moving -Sometimes bots will not appear in single player maps. Restart the game and they will appear -Sometimes the first series of bots on Stronghold Elimination A will spawn mid-air -Revive does not work on multiplayer maps except Dynacore -Scoreboard sometimes goes out of alignment

**FOR THE LOVE OF THE GAME, ** Your team at Zero Point Software

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