Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

More bugfixes, more save slots and in-game lyrics!

Thank you everyone for your reviews! We've reached Overwhelmingly Positive which I officially puts us in the cool kids gang and will grant us entry to gamedev valhalla. 🫡

We're still working on localisation and expecting to deliver it soon™. Meanwhile we're pushing this patch with smaller changes and lots of bugcrash fixes.

Switch has also received a patch recently and we'll keep updating it to make sure it's quality matches the steam version.

Patch Summary

**

  • Reworked save menu and allowed more save slots

  • Added subtitles to in-game songs.

  • Fixed a lot of crashes.

**

Changelog

  • New load/save menu with 5 manual and 10 auto saves, and fixed some graphics bugs there

  • Added song subtitles

  • Couple patches to player combat inventory, so killed characters drop ALL their items and also so it doesn't get duplicated if you win the combat and get back

  • Added camera pan scaler so that people who are motion sick can turn it off

  • Adjusted Itzae skill tree so the passive upgrades are visible right away

  • Restored character HP in starting bar silently when they are re-added

  • Now coins show correctly if you have 99+ coins

  • Added healing loot before bog ambush so players don't get instakilled

  • Made it so you don't have to have Atzi to dig up previously discovered gold and some other Atzi interactions

  • Added flags to avoid accidentally skipping Holyground interaction

  • Fixed various description inconsitencies and typos

  • Patch so teleport works as dash on Mountain Temple

  • Reworked Lamb logic so Zoka and Lamb are different events and trigger independently

  • Ending Guilt threshold adjustement

  • Nerfed Brace slightly.

  • Nerfed mushroom spread mushrooms slightly

  • Fixed goat mission and password box

  • Fixed (some) infinite money exploits

  • Fixed El Gallo fight not triggering animations

  • Fixed line drawing cache potentially growing forever

  • Fixed skeleton talking even if you killed him

  • Fixed bug with fires in RC_HQ

  • Fixed ending achievement

  • Fixed clifftops watchtower crash

  • Fixed El Gallo fight animations and ending explosions killing player

  • Fixed crash in revive corpse action

  • Fixed inv lost reference crash

  • Fixed minecarts and fuel tanks so they can't be exploded with Explode Corpse

  • Fixed quick_shot_dash action crash

  • Fixed one of the temple combats not self-completing

  • Added SetProcessDPIAware for Windows to hopefully avoid blurriness on high DPI screens

  • Added high DPI window flag for Mac (separately handled on Windows)

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения