Post-Release Day 5 Update
It's the weekend, but we're still going...
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Increased volume of unit movement effects on map by 5-7db so they are easier to hear against the music.
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Fixed issue with status effects not expiring if the player that triggered the effect was eliminated (e.g. in 2v1 or FFA battles).
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Fixed Blaze sometimes using her repair ability even though her army was at full health.
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Units being carried inside other units (such as a Truck, or Transport Helicopter) are now included in the used-units count when ending turn via the mini-menu.
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Minor localisation fixes.
This week has been intense, and we're taking the Sunday off for Easter, but look out for a bigger patch at the start of next week. We've been busy.
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