Frozen Cortex Camera Update
Hi,
We're altering the behaviour of the camera based on user feedback.
Here are our current plans:
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Camera starts in the same place as it does now
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Rolling the mouse-wheel forwards interpolates between this and a top-down, quite-far-away camera that provides more of an overview, as opposed to a top-down closer camera
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POSSIBLY after that point has been reached, rolling the mouse wheel forwards moves the camera closer to the pitch
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POSSIBLY zoom controls are available on a modifier key
I'd appreciate any thoughts you have on this issue.
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