Build 841
I hear professionals do this whole changelog thing. Well, I'm going to do it anyway.
[DONE] Constructs now added to shop stock [DONE] Passive-aggressively add a search function for all the whiners who don't want to trawl through 200 entries in their notes like real adventurers would... if adventurers were literate [DONE] Give food AFTER sleeping [DONE] Stop fire creating prizes from chests that have already opened [DONE] Make aggro radius more consistent (to stop crimes being reported outside of aggro range) [DONE] Stop players being able to talk to people outside of their aggro radius [DONE] Stop reapers attacking other reapers so you can have multiple reapers... and consequences! [DONE] Increase horned helm price because that was just abusively cheap [DONE] Reduce Lifesight length (approx 1/3 of its old value, now) [DONE] Reduced ALL final boss gaze attacks by 50%. [DONE] Reduce Blind Fury boon to a much lower number than 2x! [DONE] Reduce Lifesight boon to a 'after initially blinded' duration effect [DONE] Make sure it's impossible to gain attack-related Energy while Luck is in play [DONE] Luck is just a flat (much longer) period, now
[DONE] Fix: scaled cloak dungeon isn't ticked, even after collecting the contents [DONE] Fix: constructs reanimating after dungeon exit [DONE] Fix: Erroneous message about the Arboretum (Won't change on old builds where this was already seen)
[DONE] Won't fix: weight display vs movement glitch. The reason is that there's a tiny weight difference, and it's enough to shift your move from 7 ticks to 8 ticks, which alters how things feel but not how they actually work in play.
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