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NOW LIVE: Blooming Sepulcher & Many other changes

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Welcome to the BLOOMING SEPULCHER update!

**Blooming Sepulcher **is Erenshor's newest zone, designed to be completed in-tandem with Vitheo's Rest, it'll take players through the journey of Fernalla and Vitheo's final moments on Erenshor.

The level range for both zones is 18-35+ and the design will have players bouncing back and forth between the two locations throughout their journey to level 35, completing them both section by section and unlocking sections as they go.

(For players who have already completed Vitheo's Rest: You will find yourself revisiting it for some new quest drops that are needed to progress Blooming Sepulcher).

Blooming Sepulcher can be found beneath the Willow in Fernalla's Revival Plains.

[dynamiclink href="https://www.youtube.com/watch?v=chV_OCf4sbo"][/dynamiclink]

Other changes

GAMEPLAY:

  • SimPlayers and Player can now sit (/sit or X by default - rebindable)

Sitting increases regen at any time by 25x (resting regen is 50x, and 50x is the cap so sitting + resting does not benefit you except for looking cool)

  • Double clicking on a name in group builder will invite that person

  • Added ability to not have a beard. All existing players are now beardless by default. Use /beardme or /shaveme to toggle your look.

  • Reworked "Watcher / Willow Seed" quest in Willowwatch. If you've done it, you'll want to go and do it again as the reward has changed.

  • Auction house won't be flooded with magical bags anymore

  • Auction house now has "Page up" and "Page down" buttons

BALANCE:

  • Changed Aura: Sage to be 100 mana / tick instead of 200 (it missed the 'tick change' number adjustment)

  • Upped Singularity proc rate 15%-->33% (Astra Arc Wand)

  • Lowered druid cast times on all DOT spells

  • Upped Base HP on endgame bosses

  • Designated some higher end (or more powerful mid-game) items as "Rare items" and adjusted their drop rates. None of these items are essential to progress and will be far less likely to be sold on the auction house by SimPlayers. In a few cases, drop rates were adjusted too. (This will be used to add extremely rare, powerful drops to the world throughout progress to give players things to 'camp' if they choose to).

ACHIEVEMENTS:

  • There are two new Achievements in this update!

PERFORMANCE:

  • Added some optimizations around lighting

  • Added a slider in options for SimPlayer draw distance to prevent drawing far away characters for performance.

  • MASSIVELY reduced the "hitch" that can be felt when a SimPlayer enters a zone.

BUGS:

  • Fixed a bug where SimPlayer stormcallers could apply their skills even without a bow equipped (and sometimes double-apply them with a bow equipped)

  • Global Run Speed now appropriately affects non-SimPlayer NPCs

Please report any bugs! I'm here and ready to fix 'em.

Читать в Steam ↗

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