Small patch: 2.3.0.1.7
Changelog
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Updated ce_laststop_08
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Fixed Akira elevator
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Fixed detonator handle spawning inside an object
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Fixed cam numbers not showing up properly
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Updated ce_laststop_09
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Updated the elevator area, made the elevator broken, now the player has to walk up instead.
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Updated ce_laststop_06
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Changed the ceiling lights to non solid
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Updated ce_downtown_02
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Fixed the navigation and prop collisions
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Updated ce_montclair
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Fixed the navigation at the park
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Updated chm_losmuertos
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Fixed the player clip brush
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Updated chm_barlowesquare
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Fixed a door not being locked, made it prop_static instead
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Fixed "cg_" console commands being reset
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Fixed weapon/ammo glow bug
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Fixed Zombie AI lagging
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Fixed the navmeshes on Barlowe Campaign
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Fixed Matchmaking not working correctly, always failing to connect to the master server
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Fixed a rare bug where zombies breaking doors would crash the server
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Fixed exploits used to crash clients
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