Maintenance on the Sarcophagus
GAMEPLAY CHANGES
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Once you unlock the True Returner, you will now keep your item inventory across cycles
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Ouji runs 50% faster in water
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Ouji no longer gets pushed along by minor water flows
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Sprayer has more generous range and more immediate effect
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Sprayer now travels faster when controlled with a game pad (on par with mouse controls).
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It is now much easier to plant seeds in walls by performing an aerial item throw while right next to the gardening spot
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Knockback force and angle of Air Tesseract double-kick has been reworked to make it much more useful for juggling items in Infinity Lake and elsewhere
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Knockback of Drop Kick is similarly adjusted to put it more in line with the default aerial attack
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Various animation and attack tweaks for the fight against Vasa
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Ouji now retains her running speed across room transitions
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Roots now bend the other way when they regrow after a cut, giving advanced gardeners some limited control over their shape
CLARITY
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Added an unskippable tutorial popup when Gärdner explains how to create new gardening spots
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Added text descriptions for seeds and extractor tools in their selection wheels
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More visible cloud of dark wisps surrounding newly acquired extractor tools, and clearer visual effect when they nullify a dark barrier
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Brunzon now explicitly asks for a demonstration of the Sprayer
INPUT
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Input rebinding is now available in the pause menu, in addition to the title menu
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Controls can be freely rebound to mouse buttons
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Controller input can now be rebound
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Added custom cursor
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Cursor now becomes hidden when using a gamepad
OPTIONS
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Added the option to control extractor tools with the same inputs as controlling Ouji, allowing play without the right stick (or without mouse). Some tools work a little differently with this option enabled, especially when playing on keyboard.
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Added an "energy bar" in the Graphics menu to give a ballpark idea of how various options affect energy consumption
BUGFIXES
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Fixed a bug where glitched flower connections could cause the game to freeze when leaving an area or entering a save station
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Fixed various bugs and inconsistencies in the chase sequence
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Fixed a bug where mechanical walls could respawn if the game was reloaded after removing any plants that obstruct the wall (please note that they will still respawn this way if a cycle passes)
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Fixed a bug where dropping items inside a shaman's chamber would leave Ouji unable to use items
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Added missing French font character "œ"
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Additional bugfixes
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