Bug Fixes and Adjustments 1/30/2015
Thanks to the feedback I got from tweets, emails, and from here on steam, I was able to whip up a patch that should address a couple dire bugs people encountered. I also took the chance to polish some other corners of the game.
This patch includes the following:
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Screen Scaling fix. Large window should no longer have tiny playable space.
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Fixed crash bug with shooting bullets into the portal in Cemetery level "Crossing". Also, bullets now come out from the other side instead of just disappearing.
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Fixed crazy slowdown in Fortress level "Sink".
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'Uncommon' gamepad setting fix.
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Better feedback for hitting rocks.
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4 frame input buffer for sword strikes.
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Control configuration names are saved and no longer default to 'arrows + poiu' etc.
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Fixed pixel tearing above spawn points in some snow levels.
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Fixed Player 4's kills/lives not showing up.
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Fixed bodies vanishing when touching moving platforms.
If you encounter any weirdness yourself, feel free to email me at teknopants@gmail.com, tweet me @teknopants, or just shout really really loud so I can hear you no matter where you are. Just kidding don't wake the neighbors.
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