Update #1: Lots of fixes, handy additions
Hey everybody, in this update I've made some additions, fixed a lot of glitches, and made some tiny tweaks.
Additions
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Character select timer will count down faster if shoot, jump, and sword buttons are all held down
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New showdown rule for lives mode: Players will go to a showdown if they have more or the same amount of kills as the last person standing
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In the Mountain Showdown you no longer die if you hit the edge of the screen, but the mountain has slippery sides and spikes line the bottom of the level
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If you've botched up your controls, you can hold F12 on the title screen to reset them
Fixes
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Teams
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Showdowns involving wrong players
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Game no longer restarts after 2 matches
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Start + Select restart bug
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Re-spawning after lives lost bug
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Stereo sound bug during character select fixed
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Can no longer make menu choices before menu is visible
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Windowed version of the game is no longer super tiny
Details
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Game now uses pixel perfect integer scaling (Thanks Allan O.!)
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Better player spacing with more than 2 players in Fortress showdown
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Easier to jump up left side in Fortress level “Axes”
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Easier to see leftmost spawn in Fortress level “Hall”
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Stray tile covered in Cemetery level “Depths”
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