V1.2.3 - Update 2, Patch 3 - 10th February
Headlines - Content
- Updated Hypercar Tyres
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Game Updates
Co-op
- Fixed a free pit stop exploit by handover and then reassigning to yourself
Engine & Tech
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Fixed a rare server crash
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Fixed an intermittent hang when server changes sessions from qualifying to race
Gameplay
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Fixed being teleported to the pits at Race Start will show you in first for a full lap
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Fixed unserved stop go penalties in qualifying resulting in a 0 second pitstop during the race
Limited Tyre Rules
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Fixed pit menu current tyre change selection not updating after becoming invalid due to a change in tyre allocation usage
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Improved game logic around replacement of tyres when picking up damage
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Prevented damaged and detached tyres from being reusable
Physics
- Improved auto blip model which to correct excessive rear locking, especially on LMDh cars
RaceControl
- Fixed missing message when there are no weekly/special events scheduled
Race Starts
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Fixed AI spacing out very unevenly during fast rolling starts
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Fixed circumstances of jump starts receiving no penalty
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Fixed exploit allowing burnout/speeding up and slowing down penalization
Replay
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Fixed a crash when loading a replay from the burger menu whilst in the Co-Op screen.
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Fixed being unable to change HUD options in Instant Replay mode
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Fixed lap count showing as 0
Telemetry
- Fixed last 10 seconds of telemetry not saving to file
Track Limits
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Fixed illegal pass monitoring not removing cars in the pit lane correctly
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Fixed track limits strictness occasionally changing after a pit stop
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Updated track limits to penalize time gain after rejoining track more harshly
User Interface
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Fixed layout formatting in race results
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Fixed SR label styling issues in daily race cards
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Track Updates
Sebring
- Fixed Pit Entry Track Limits on full circuit layout
Bahrain
- Fixed missing collisions on the armco at the end of the pit wall
Silverstone
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Added Goodyear arches in fanzone & near BRDC
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Added rally handling center
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Fixed leaving the last pit box before pit exit giving the user a track limits violation.
Paul Ricard
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Added reinforcement secondary barriers behind armco in various locations
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Added various minor props around circuit
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Fixed some curbs being noticeably darker than others
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Fixed various minor gaps in terrain
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Increased grip by 2% on curbs
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Optimized run off road mesh topology
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Tweaked bollards materials and positioning
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Various asset material tweaks
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Car Updates
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Adjusted Hypercar brake heating parameters
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Adjusted Hypercar traction control maps to better suit updated tyres
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FFB equalisation pass on Hypercars
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Fixed electric motor power output inconsistencies
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Fixed Hypercar soft tyres showing as extremely shiny when travelling at faster than 24kph
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Hypercar Damage Tweaks. Stronger Rear Wing, stronger suspension, weaker engine.
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Initial version of new Hypercar BOP for updated tyres
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Minor GT3 Bop Review
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Reviewed track limits target lap times on all cars
Peugeot 9X8 LMH
- Adjusted naming of aero component from 'front diffuser' to 'front wing'
Cadillac V-Series.R LMDh
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Adjusted Cadillac vertical seat movement limits
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Fixed rims being see through on lowest LOD
Oreca 07 LMP2
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AI performance correlation tweaks (primarily Spa)
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Corrected rims being see through on lower LODs
BMW M4 LMGT3
- Re-built interior LODs to improve quality
Porsche 911 LMGT3 R
- Fixed object poking through rear of body
Chevrolet Corvette Z06 LMGT3.R
- Fixed grill disappearing when car was far from camera
Alpine A424 LMDh
- Update Alpine HUD for 2025
Lamborghini SC63 LMDh
- Corrected SC63 template
Peugeot 9X8 LMH (w/Wing)
- Corrected issue with top edge of inside windshield
McLaren 720S LMGT3 Evo
- Fixed missing tow strap on highest LOD
Aston Martin Vantage AMR LMGT3
- Corrected UV issue on main body LODs
Aston Martin Valkyrie LMH
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Adjusted naming of aero component from 'front diffuser' to 'front wing'
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Adjustments to aerodynamics, spring rates and skid block
Ligier JS P325 LMP3
- Corrected rear wing damage settings
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